Update history
Latest Space Imperia 4X updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Space Imperia 4X
Official Soundtrack Announcement
Commanders, My brother, Ryan Reichert, has spent the last ~9 months iterating on music for Space Imperia 4X. Ryan is a talented musician and violinist of over 20 years. As such, we're pleased to announce the Space Imper…
Store3 changesGameplay - Space Imperia 4X
Demo Patches #24
FIXES Crash when selecting a ship next to two MS Pipeline hexes Ships could enter nebulae/asteroids/unexplored after already moving that turn - now first-move-only, per the rulebook AI was firing with screened ships fro…
Announcement4 changesPerformanceBalance - Space Imperia 4X
Developer Playthrough
Loop streaming a previously recorded developer playthrough. Soon, I'll have a new playthrough ready - for now, any new players interested in the game, check out how Space Imperia 4X works!
Announcement1 changeGameplay - Space Imperia 4X
Demo Patches #23
FEATURES v1 combat effects were added, significantly enhancing the current combat experience the entire game engine and game AI code was ported to C++; this is an enabler for running games w/ AI opponents in multiplayer…
Announcement3 changesGameplayServer - Space Imperia 4X
Launch Roadmap
Greetings Commanders, Launch day is less than three weeks away! Our small team at Breich Games is hard at work getting the final mile of features ready for launch. Here's a quick roadmap of what we're working on and whe…
Event10 changesUI/audioCompatibility - Space Imperia 4X
Space Imperia Joins June Next Fest
Welcome Commanders (And Next Fest New Cadets!) If you’re just finding us during Next Fest: welcome! We’re a small indie team at Breich Games: myself (Brett Reichert), my partner (Jake Weise), and our art director (Mike…
Patch notes7 changesUI/audioMaps - Space Imperia 4X
Demo Patches #22
FEATURES Spanish, Italian, German, and French language support - I kept major nouns (ship names, tech names) in English for consistency - open to ideas here
Announcement1 changeUI/audio - Space Imperia 4X
Demo Patches #21
FIXES Tutorial (and at some point, in game) wasn't showing the Tech menu at all Music and effects sliders weren't wired up to the correct audio channels
Announcement1 changeUI/audio - Space Imperia 4X
Demo Patches #20
FIXES Reverted broken game build
Announcement - Space Imperia 4X
Demo Patches #19
FIXES General fixes around mines soft locking combat FEATURES New splash screen In anticipation of Next Fest, we're hard at work on a much more deliberate, staged tutorial experience for new players. More to follow!
Announcement2 changesGameplay - Space Imperia 4X
Demo Patches #18
FIXES Aggressive mouse to window locking fixed Combat button was disappearing sometimes during group fire Game crashed sometimes when AI tried to act before it was actually its turn FEATURES AI better utilizes its miners
Announcement2 changesFixUI/audio - Space Imperia 4X
Release Date Announcement
Commanders, We’re pleased to announce that Space Imperia 4X will launch on Steam for PC, Mac, and Linux/SteamOS on Tuesday, 28 July! The retail price is $22.99 and there will be a launch discount. Originally, we planned…
Announcement1 changeCompatibility - Space Imperia 4X
Demo Patches #18
FIXES Fixed a screening issue with aliens where the game state wouldn't advance Fixed an issue where builds were allowed (but failed) for more than the tray limit for groups Fixed an issue where the player going last di…
Announcement2 changesFixUI/audio - Space Imperia 4X
Demo Patches #17
FIXES With auto fire mode, some code paths were making screen and fire buttons non-visible; the visibility of various combat buttons is now explicitly set at the start of each relevant combat phase Guarded against edge…
Announcement - Space Imperia 4X
Demo Patches #16
FIXES Bombardment/animation queue was not draining, causing re-plays every time
Announcement - Space Imperia 4X
Demo Patches #15
FIXES AI was over valuing defense when enemy ships near home planet, causing the AI to completely turtle visual settings were not persisting between sessions FEATURES quick combat: reduces the time between click and ban…
Announcement1 changeCompatibility






