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Steam News20 March 20263mo ago

Demo Patches #2

More fixes have rolled out throughout the evening: FIXES mines in combat now function correctly, with more streamlined animations/sounds mines and decoys can no longer enter ANY space with enemy ships (player or alien)

Full notes

Full Space Imperia 4X update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes2 removals
  • UI and audio
  • Gameplay
  • Balance
  • Security
changedmines in combat now function correctly, with more streamlined animations/sounds
removedmines and decoys can no longer enter ANY space with enemy ships (player or alien)
addedcivilian ships can now only enter spaces with enemy ships if there is a combat escort or if there is a friendly combat ship already in that hex
changeddeposited minerals now display as their own line item in the economy overview menu
removedblack holes now trigger properly, per ship on entry or upon discovery; they no longer re-trigger when other players explore
fixedinfinite moving exploit fixed - single movement on a ship with more than one hex of movement was not properly decrementing the moves_remaining counter

Space Imperia 4X changes

changedmines in combat now function correctly, with more streamlined animations/sounds
removedmines and decoys can no longer enter ANY space with enemy ships (player or alien)
addedcivilian ships can now only enter spaces with enemy ships if there is a combat escort or if there is a friendly combat ship already in that hex
changeddeposited minerals now display as their own line item in the economy overview menu
removedblack holes now trigger properly, per ship on entry or upon discovery; they no longer re-trigger when other players explore

More fixes have rolled out throughout the evening:

FIXES

  • mines in combat now function correctly, with more streamlined animations/sounds

  • mines and decoys can no longer enter ANY space with enemy ships (player or alien)

  • civilian ships can now only enter spaces with enemy ships if there is a combat escort or if there is a friendly combat ship already in that hex

  • deposited minerals now display as their own line item in the economy overview menu

  • black holes now trigger properly, per ship on entry or upon discovery; they no longer re-trigger when other players explore

  • infinite moving exploit fixed - single movement on a ship with more than one hex of movement was not properly decrementing the moves_remaining counter

Source

Steam News / 20 March 2026

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