Update history
Latest Space Imperia 4X updates
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- Space Imperia 4X
Hotfixes #7
FIXES bombardment now works in Threat 8 clicking off the combat board no longer de-selects your shooters fixed issue regarding aliens in board stacks bases correctly displayed as max 3 in all game modes (original box on…
Announcement2 changesFixGameplay - Space Imperia 4X
Hotfixes++
FIXES MS Pipeline regression - pipelines now work correctly disallow non-identical ship types from combining less time before AI fires first shot fleet size bonus now properly calculates at the beginning of each combat…
Announcement5 changesFixGameplay - Space Imperia 4X
Hotfixes
FIXES fixed regression where colonies weren't displaying income, and in multiplayer, econ was broadcasting as 0 in econ phase fixed Bleeding Edge achievement - it was accidentally checking for Military Academies (which…
Announcement2 changesFixServer - Space Imperia 4X
Patch Notes & Near-term Roadmap
Commanders, Thanks so far for an exciting launch week! It's been great seeing others play the game. Thanks for everyone's feedback on discord, BGG forums, and the Steam discussions. These feedback points are immensely h…
Event23 changesFixServer - Space Imperia 4X
Patch Summaries
FIXES Combat no longer locks onto combat groups that are already dead, which was freezing a lot of battles Fixed the infinite loading wheel in raider battles, and stuck saves recover on load Fixed a hang after one comba…
Announcement11 changesFixGameplay - Space Imperia 4X
Hotfixes #3
Fixes fixed combat soft locks in Alien battles
Announcement1 changeFix - Space Imperia 4X
Hotfixes #3
Fixes fixed tutorial soft locking and tutorial buttons not allowing input (I always tested by using the keyboard shortcuts :rip:)
Announcement1 changeFix - Space Imperia 4X
Hotfixes #2
Fixes screen display/resolution fixes choose empire color for single player and multiplayer suppress military academies tech (yes, this is an expansion feature :eyes:) There's a tutorial soft lock when advancing from th…
Announcement - Space Imperia 4X
Hotfixes
stop game over checks in the tutorials fix combat soft locks in tutorial and main game replace demo pop up with full game welcome pop up add password option for multiplayer lobbies
Announcement2 changesFixGameplay - Space Imperia 4X
Small add-ons/fixes
better lobby interface for vs AI games in multiplayer multiplayer lobby chat 3p/4p team games available in single player menu normal / long game options for more than 2 team games
Announcement1 changeServer - Space Imperia 4X
Space Imperia 4X is available now!
Commanders, Launch day is here! The game is available now. There are a couple small items I'm still actively pushing this morning. A couple of the single player maps will be available shortly. Additionally, for multipla…
Announcement2 changesMapsUI/audio - Space Imperia 4X
Demo Patches #25
Commanders, The new UI is live on the demo branch! We've been very busy getting the final touches all together, and in my haste I neglected to update the tutorials with the new UI. The experience there has been lacking.…
Announcement2 changesUI/audio - Space Imperia 4X
Official Soundtrack Announcement
Commanders, My brother, Ryan Reichert, has spent the last ~9 months iterating on music for Space Imperia 4X. Ryan is a talented musician and violinist of over 20 years. As such, we're pleased to announce the Space Imper…
Store3 changesGameplay - Space Imperia 4X
Demo Patches #24
FIXES Crash when selecting a ship next to two MS Pipeline hexes Ships could enter nebulae/asteroids/unexplored after already moving that turn - now first-move-only, per the rulebook AI was firing with screened ships fro…
Announcement4 changesPerformanceBalance - Space Imperia 4X
Developer Playthrough
Loop streaming a previously recorded developer playthrough. Soon, I'll have a new playthrough ready - for now, any new players interested in the game, check out how Space Imperia 4X works!
Announcement1 changeGameplay - Space Imperia 4X
Demo Patches #23
FEATURES v1 combat effects were added, significantly enhancing the current combat experience the entire game engine and game AI code was ported to C++; this is an enabler for running games w/ AI opponents in multiplayer…
Announcement3 changesGameplayServer



