Full notes
Full Space Docker VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Added seat forwards/backwards adjustment setting (controls menu) - Added option to turn off automatic Hi-Lo switching (general menu) - Added pulsating arrow pointing at "Quit Level" button for relevant tutorial missions
Adjusted docking crate position tolerance from 30cm to 35cm - Adjusted proc-gen levels to use random music - Adjusted time-attack-tools unlock to show in weekly level - Adjusted "gravity zone" of cargo holds to be a bit more powerful - Adjusted Scrapyard II contents slightly
Fixed typo in "The Pit" description - Fixed warship drop-off behaviour so high-speed nukes are less likely to fly out the other side
PSVR2 Only - Added "touch" grip option - is on by default
PC ONLY - Added vive/WMR specific binding image to controls menu - Adjusted default vive/WMR controls (right menu button does actions, left menu button does recenter, right trackpad does HiLo switching) - Fixed smoothed FPV preview screen
Source
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