In this update3
Full notes
Full Space Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Performance
- Server
Space Chaos changes
Chaos Crew, suit up! The demo just got a massive overhaul. It’s smarter, faster, shinier, and way more chaotic. Yes — even the tutorial has a personality now. Steam post image
💥 NEW STUFF THAT WILL PROBABLY SURPRISE YOU
🧠 Tutorial Room You asked for it — it’s here! It explains everything you need to know… ...while still managing to be very Space Chaos about it. Steam post image
📦 Cargo Flow Control A shiny new button lets you control when new shipments arrive. Press it to spawn more cargo. More chaos, more profit — your call, Agent. Steam post image
🏆 New Victory Screen Now with extra clarity and style! See your reputation, earnings, and just how “efficient” your day was. Steam post image
⚙️ IMPROVEMENTS & BALANCE (aka “We Fixed a Lot, We Swear.”)
Overall balancing + QoL improvements
Blind-color Mode: adds sector numbers to color codes (no more random vortex deliveries… maybe)
Space Market 2.0:
Sector selection
Run objectives (ex: deliver at least 30 cargos)
Sector events (asteroids, unstable gravity, system overloads, etc.)
Unlockable new shop goodies Steam post image
Cleaner HUD + sharper visuals
Better performance and smoother chaos
Microphone rebind (restart required)
Progression saving system (finally!)
New sounds, spatial audio, and satisfying feedback
Improved network replication
And, of course, a cargo ship full of bug fixes 👀
🧽 SERVICE REMINDER
🚫 Don’t stare into the warp. 🐍 Don’t pet the living cargo. 📦 Don’t press “More Cargo” unless you really mean it.
Good luck, Chaos Crew. Chaos is now fully operational.
Source
Changelog.gg summarizes and formats this update. How we read updates.
