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Steam News28 April 20262mo ago

Devlog – Minor Update

We’ve adjusted the early game to ramp up the chaos much faster and make progression feel more dynamic from the start.

Full notes

Full Space Chaos update

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What changed

0 fixes0 additions4 changes2 removals
  • Gameplay
  • Balance
  • Maps
changedWe’ve adjusted the early game to ramp up the chaos much faster and make progression feel more dynamic from the start.
removedProgressionStation 1 has been removed (too similar to Station 0)
removedProgressionRadioactiveLlama has been removed
changedCargo ImprovementsMagnet now activates for a short duration before deactivating automatically
changedCargo ImprovementsRepulsor has been reworked to behave as the exact opposite of Magnet
changedImportantThis is a smaller update, but it should make the early stages more engaging and varied. Julien & Clément

We’ve adjusted the early game to ramp up the chaos much faster and make progression feel more dynamic from the start.

Progression

  • Station 1 has been removed (too similar to Station 0)

  • Station 0 now includes Llama and several light cargo right from the beginning

  • Stasis Llama is now unlocked later

  • RamLlama and SamuraiLlama are unlocked earlier

  • RadioactiveLlama has been removed

  • DracuLlama is now unlockable in the last station

  • Fire cargo are available earlier in progression

  • ClassicLlama rarity is now aligned with other llamas

Cargo Improvements

  • Magnet now activates for a short duration before deactivating automatically

  • Repulsor has been reworked to behave as the exact opposite of Magnet

Important

  • Save reset required

This is a smaller update, but it should make the early stages more engaging and varied. Julien & Clément

Source

Steam News / 28 April 2026

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