Full notes
Full Space Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
We’ve adjusted the early game to ramp up the chaos much faster and make progression feel more dynamic from the start.
Progression
Station 1 has been removed (too similar to Station 0)
Station 0 now includes Llama and several light cargo right from the beginning
Stasis Llama is now unlocked later
RamLlama and SamuraiLlama are unlocked earlier
RadioactiveLlama has been removed
DracuLlama is now unlockable in the last station
Fire cargo are available earlier in progression
ClassicLlama rarity is now aligned with other llamas
Cargo Improvements
Magnet now activates for a short duration before deactivating automatically
Repulsor has been reworked to behave as the exact opposite of Magnet
Important
Save reset required
This is a smaller update, but it should make the early stages more engaging and varied. Julien & Clément
Source
Changelog.gg summarizes and formats this update. How we read updates.
