Full notes
Full Sovereign's End update
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What changed
- Events
- Balance
- Store
Sovereign's End changes
It's here. After six months of solo development, Sovereign's End has launched on Steam.
A dark 3D space survivor-like where your abilities auto-fire and your build does the killing. Fly, position, survive, and push toward the multi-phased Sovereign waiting at the end of every run. Few make it that far on their first try.
LAUNCH WEEK: 25% OFF INTO STEAM SUMMER FEST
If you've been waiting to check out the other abilities, now's the time.
WHAT'S IN IT
15+ Cores, each requiring you to approach runs in a different way
30+ abilities with mutators that change how they actually work
The Breakpoint system: stat thresholds that transform abilities, not just inflate numbers
Overdrive heat management that rewards riding the edge and not blowing yourself up! Actually sometimes it better to do that!
Four factions, escalating threats, one Sovereign
The Armory: deep meta-progression where you can unlock permanent power and abilities
Endless Mode, tiered difficulty (not just an increase in health, but enemy abilities too), leaderboards, Twitch integration, and more
A QUICK THANK YOU
To everyone who played the demo, reported bugs, left feedback, and wishlisted: Thank you! This game is sharper because of you. I'm a solo dev and read pretty much everything, so if you find a bug or have thoughts, don't hold back. Find me in the Discord (link on the store page).
Now go meet the Sovereign. Good luck.
Chris, NQR Games
Source
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