Full notes
Full Sovereign's End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Sovereign's End changes
A small but important update! Bosses getting stuck isn't cool.
Shout out to Yig on Youtube for the review and mouse sensitivity suggestion, and I threw in Invert Y while I was at it. Great addition and sorry I missed it from the getgo!
Settings
Added a mouse sensitivity to the Controls setting
Added a mouse invert Y to the Controls setting
Fixes
Renamed Shatter Pulse to Shatter Shot. It was a bit confusing since it wasn't really a pulse!
Hopefully resolved the boss push issue once and for all! Traced it back to some code meant to prevent enemies from stacking on top of one another. Bosses can no longer be pushed around by their underlings. Let me know if you still see this - I haven't been able to reproduce it.
Steam post image If you're enjoying the game, please add a review! It helps a lot, especially for smaller solo devs like myself! Thanks for your support, and don't hesitate to reach out via Discord to share your thoughts about anything! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
