Full notes
Full Soup: the Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
Soup: the Game changes
Mines are behaving properly now. They orbit the core, maintain spacing with neighbors, and break formation to snap at nearby threats before drifting back. Simple rules, emergent flocking.
Still more to do on unit behaviors—hunters need to get smarter and torpedoes aren't done yet—but mines feel right.
Basic HUD sketch in place. Nothing fancy, just enough to playtest without guessing at numbers.
Started level design work. Exploring environmental zones that shape how units behave rather than just flat arenas.
And a render from our concept artist: one of the factions taking shape. Green organic mass wrapped in a translucent membrane.
More next week.
Source
Changelog.gg summarizes and formats this update. How we read updates.
