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- Soup: the Game
v0.8.21 — harvester ping-pong, recall VFX, local bot matches
Harvesters ping off each other. When two collide they bounce, and now there's a sound for it. A swarm of them starts to sound almost musical when they cluster. Recall now has a visual effect. A gravity-lens distortion f…
Announcement1 changeFixPerformance - Soup: the Game
Play with Bots & Smoother Online Connections
Hey soup lovers! Fresh update just dropped: Play with Bots — You can now play local matches against bot opponents right from the main menu. Pick your map, hit Play, and jump straight in — no internet required. Improved…
Announcement2 changesMapsPerformance - Soup: the Game
Weeks 5-6: From Tech Demo to Game
Main depot now matches the dev branch. If you were waiting for "stable"—this is it. Here's the honest truth: everything so far was a technical demo. Networking works. Physics works. Hunter AI can prowl and guard and hun…
Announcement3 changesMapsUI/audio - Soup: the Game
Week [4]: Dev Branch Goes Live
Switching the main Steam depot to the new build this week. The legacy version had show-stopper bugs on Windows. New one runs clean on Windows, Mac, Linux, and Steam Deck. If you've been on the beta branch, you're alread…
Store4 changesCompatibilityGameplay - Soup: the Game
Week [3]: Levels, Faction Skins, Platform Update
Level design progressing. Building tutorial levels that introduce controls one at a time—right now working on hunter mode cycling between guard (orbit and intercept) and prowl (patrol territory, ambush intruders). The g…
Store2 changesCompatibility - Soup: the Game
Week [2]: Mines, HUD, Level Design
Mines are behaving properly now. They orbit the core, maintain spacing with neighbors, and break formation to snap at nearby threats before drifting back. Simple rules, emergent flocking. Still more to do on unit behavi…
Announcement2 changesUI/audioPerformance - Soup: the Game
Simple Rules, Mesmerizing Results
Oh boy, they really don't have to be smart to be agents. New mine attack modes are in. Each mine runs simple rules: maintain orbit distance, match neighbors' speed, snap at anything hostile within range, return to forma…
Announcement1 changeGameplay - Soup: the Game
Soup is back. For real this time.
Hey everyone, Yes, we're still here. Yes, it's been years. You were right to call the project dead—it was. Here's what happened: we rebuilt the entire game from scratch. New engine, new netcode, new everything. The old…
Announcement4 changesGameplayServer - Soup: the Game
Opening our task tracker
Hi folks! In the spirit of openness and transparency, as well as , , we decided to open our task tracker. For now, it just contains coder tasks only, but that may be quite enough to reflect our progress accurately. Also…
Announcement1 changeServer - Soup: the Game
Mini dev update
Crash on exit fixed, Escape button put to work
Announcement1 changeFixPerformance - Soup: the Game
Now runs on Mac and Linux!
Finally fixed 2 launch configurations with some help from Valve.
Announcement1 changeFix - Soup: the Game
Units just got smarter!
Hi folks, and thanks for all your feedback. As you clearly stated in most of the discussions, getting some nice interface with at least sound controls should become our priority. So be it. But hey, look what happened be…
Announcement1 changeUI/audio - Soup: the Game
Units just got smarter!
Hi folks, and thanks for all your feedback. As you clearly stated in most of the discussions, getting some nice interface with at least sound controls should become our priority. So be it. But hey, look what happened be…
Announcement1 changeUI/audio

