HomeGamesUpdatesPricingMethodology
Steam News16 December 20169y ago

Touch support, video loading fixes, and better score replays

Here's what's new in the latest update: Oculus Touch support in beta Loading fixes for the video player Improved score replays Add more information about the user and challenge Lots of small bugs fixed Oculus Touch supp

Full notes

Full Soundboxing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions4 changes0 removals
  • Gameplay
  • Compatibility
  • Events
  • Fixes
addedHere's what's new in the latest update:
changedOculus Touch support in beta
changedImproved score replays
addedAdd more information about the user and challenge
fixedLots of small bugs fixed
changedOculus Touch supportSince the last patch, the game has been ported over to Oculus Touch, now in private beta. Are you interested in helping to beta test our Oculus port? Send us your Oculus username via Twitter to @SoundboxingVR or e-mail support@soundboxing.co with the subject "Oculus Beta". This is only good for about a week - if you're interested, hurry up and reach out!

Soundboxing changes

addedHere's what's new in the latest update:
changedOculus Touch support in beta
changedImproved score replays
addedAdd more information about the user and challenge
fixedLots of small bugs fixed

Here's what's new in the latest update:

  • Oculus Touch support in beta

  • Loading fixes for the video player

  • Improved score replays

  • Add more information about the user and challenge

  • Lots of small bugs fixed

Oculus Touch support

Since the last patch, the game has been ported over to Oculus Touch, now in private beta. Are you interested in helping to beta test our Oculus port? Send us your Oculus username via Twitter to @SoundboxingVR or e-mail support@soundboxing.co with the subject "Oculus Beta". This is only good for about a week - if you're interested, hurry up and reach out!

Video loading fixes

Games are way more fun when they work properly. In Soundboxing, the most important thing is to be able to load and play challenges, so when the video player bugs out, it's a showstopper. In the past two weeks the video code has been fully rewritten from the ground up, this time with the aim of improving reliability. It wasn't the goal of the work, but incidentally, videos should load slightly faster now.

Improved score replay mode

If you click on a high score in the leaderboards, now it brings you to a real replay, where you can see the score and streak info as it unfolds. Also you'll be able to see the explosions as they happened. Try it out - it's a lot more fun now!

More user and challenge info cards in the game

Sometimes it can be hard to find good challenges, but the best way is to follow great users. And you find users to follow by seeing their info attached to the content you like best. Now there is more user info shown in various places, like on the new score replay mode, or in play mode!

Many small bugs fixed

After porting the game to Oculus Touch, a lot of work went into going around and fixing up the little bugs that had cropped up - many of which had nothing to do with porting the game. You should notice a bit more polish all around.

Thanks!

Thank you for all your support this year - I've had a blast building Soundboxing. I hope to be able to continue building it next year, too! If you enjoy the game, the best gift you can get me this Christmas is to tell someone about my game, or better yet - buy it for them :) Merry Christmas, and happy holidays to everyone!

Source

Steam News / 16 December 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.