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Steam News12 March 20263mo ago

SoulTrigger Update Patch 1.1

The Version 1.1 update of SoulTrigger improves several features and fixes various issues.

Full notes

Full SoulTrigger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
changedAdjusted the range of Valentine's Flash & Bang skill
fixedFixed an issue where Siwoo's passive was not applied correctly
fixedFixed an issue where Overtone - [Damage Tally] was not applied correctly
changedImproved the Main Base button UI
addedAdded hit count UI for monster attacks
fixedFixed an issue where the layer order of Skill Card UIs was not guaranteed

The Version 1.1 update of SoulTrigger improves several features and fixes various issues.

  • Adjusted the range of Valentine's Flash & Bang skill

  • Fixed an issue where Siwoo's passive was not applied correctly

  • Fixed an issue where Overtone - [Damage Tally] was not applied correctly

  • Improved the Main Base button UI

  • Added hit count UI for monster attacks

  • Fixed an issue where the layer order of Skill Card UIs was not guaranteed

  • Added gamepad vibration

  • Fixed gamepad controls for items

  • Added focus aim animation for single-target selection

  • Fixed a focus bug in Studio and Baeum selection

  • Fixed an issue where SFX and BGM settings were not applied after restarting

  • Fixed an issue where Public Street and Slum could sometimes become inaccessible

Source

Steam News / 12 March 2026

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