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Steam News7 May 20261mo ago

Soulmask 1.0 Update Patch #9

Dear Chieftains, To provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on May 7th, with an expected downtime of 90 minutes.

In this update2

Full notes

Full Soulmask update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions4 changes1 removal
  • Server
  • Gameplay
  • Store
  • Balance
  • Performance
  • Maps
changedTo provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on May 7th, with an expected downtime of 90 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
addedNEW FEATURES AND ADJUSTMENTSAdded system prompts when Death Sandstorm casts the Translocation skill and when Sobek Crocodile enters phase transition.
removedNEW FEATURES AND ADJUSTMENTSRemoved purchase restrictions for certain goods from Traveling Merchant.
changedNEW FEATURES AND ADJUSTMENTSReduced fall damage for Rhino, Wild Donkey and Camel mounts.
addedNEW FEATURES AND ADJUSTMENTSAdded new valve traps made of Nightstone and sandstone (supports dyeing).
fixedBUG FIXES AND OPTIMIZATIONSFixed an issue where male hairstyle icons displayed incorrectly in the Mask Decor Table under specific circumstances.

Soulmask changes

changedTo provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on May 7th, with an expected downtime of 90 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
addedAdded system prompts when Death Sandstorm casts the Translocation skill and when Sobek Crocodile enters phase transition.
removedRemoved purchase restrictions for certain goods from Traveling Merchant.
changedReduced fall damage for Rhino, Wild Donkey and Camel mounts.
addedAdded new valve traps made of Nightstone and sandstone (supports dyeing).

Dear Chieftains,

To provide a better gameplay experience, the servers will undergo maintenance at 08:00 UTC on May 7th, with an expected downtime of 90 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:

NEW FEATURES AND ADJUSTMENTS

  1. Building is prohibited while sitting on a chair.

  2. Added system prompts when Death Sandstorm casts the Translocation skill and when Sobek Crocodile enters phase transition.

  3. Removed purchase restrictions for certain goods from Traveling Merchant.

  4. Reduced fall damage for Rhino, Wild Donkey and Camel mounts.

  5. When only paused training tasks remain in the Training ground, eligible training tasks will be automatically detected and restarted.

  6. Added new valve traps made of Nightstone and sandstone (supports dyeing).

BUG FIXES AND OPTIMIZATIONS

  1. Fixed an issue where male hairstyle icons displayed incorrectly in the Mask Decor Table under specific circumstances.

  2. Fixed an issue where Shadow Walker might fail to enter stealth when using Mimicry skill in certain cases.

  3. Fixed the wrong dye materials required to change hair color to white and gray.

  4. Fixed an issue where repairing Enhance weapon consumed the same materials as crafting it.

  5. Fixed an issue where the Elite Longhorn Ox did not show up in the Hunting Gallery.

  6. Fixed an issue that resetting the positions of tribe members, mounts and vessels would ignore other players’ Protective Fields.

  7. Fixed an issue where the character height would change while piloting a vessel.

  8. Fixed an issue allowing players to capture capybara, alpaca and llama using wheat as bait.

  9. Fixed an issue where players might lose save files after a PC blue screen crash.

  10. Fixed an issue where weapons picked up would lose quality when automatically moved to the hotbar with a full inventory.

  11. Fixed an issue where some workbenches could be built through mountain terrain.

  12. Fixed an issue where Siege Ballista and Great Siege Ballista could trap the character under certain conditions.

  13. Optimized the interaction range of the Grinder.

  14. Optimized the damage dealt by Rhinos to structures.

Source

Steam News / 7 May 2026

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