In this update2
Full notes
Full Soulash 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Workshop
- Fixes
- UI and audio
Soulash 2 changes
Changed
Changed precipitation algorithm in world generation to improve biome edges on big maps - the algorithm change will affect the results of map seeds.
Ores are now grouped under the resource type Ore.
Fixed
Improved stability of history simulation.
Workshop mods now correctly load on game start, instead of potentially being disabled when one of them is broken.
Fixed passive description of new artifact-tier resources.
It's no longer possible to access the State Management screen with a hotkey before conditions are met.
Fixed Durability being displayed in black on the crafting recipe.
Removed black commas from recipe tooltips.
Source
Changelog.gg summarizes and formats this update. How we read updates.
