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Steam News6 May 20262mo ago

Hotfix v0.9.24.7-11

Changed Event-tied NPCs for events that don't introduce new buildings will hang around the settlement center. - Party members no longer use AoE damage abilities in settlements.

In this update4

Full notes

Full Soulash 2 update

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What changed

1 fix1 addition2 changes0 removals
  • Balance
  • Performance
  • Gameplay
addedChangedEvent-tied NPCs for events that don't introduce new buildings will hang around the settlement center. - Party members no longer use AoE damage abilities in settlements. - Entities with the tag option "damaging_healing," like the Undead race, no longer cast healing abilities on themselves.
changedFixedImproved performance of pathfinding in big settlements. - Improved stability of history simulation. - Fixed an issue with crafting simulation that sometimes caused NPC crafters to make items without a craftable component or freeze the simulation. - Fixed a crash when crafting an item with components that don't have a resource component. - Fixed a rare crash when one of the NPCs cast abilities without a weapon. - Fixed a rare crash when removing temporary buildings after events finish. - Fixed a rare crash when placing units in battle. - Bloody Amulet can now be crafted. - Become Vampire ability now has its own description.
fixedHotfix 0.9.24.8Fixed crashes and freezes related to edge-case pathfinding and swapping NPC occupation.
changedHotfix 0.9.24.9-11Improved initial loading of assets, and prevented unresponsive behavior on the loading screen from happening right after the game update.

Soulash 2 changes

addedEvent-tied NPCs for events that don't introduce new buildings will hang around the settlement center. - Party members no longer use AoE damage abilities in settlements. - Entities with the tag option "damaging_healing," like the Undead race, no longer cast healing abilities on themselves.
changedImproved performance of pathfinding in big settlements. - Improved stability of history simulation. - Fixed an issue with crafting simulation that sometimes caused NPC crafters to make items without a craftable component or freeze the simulation. - Fixed a crash when crafting an item with components that don't have a resource component. - Fixed a rare crash when one of the NPCs cast abilities without a weapon. - Fixed a rare crash when removing temporary buildings after events finish. - Fixed a rare crash when placing units in battle. - Bloody Amulet can now be crafted. - Become Vampire ability now has its own description.
fixedFixed crashes and freezes related to edge-case pathfinding and swapping NPC occupation.
changedImproved initial loading of assets, and prevented unresponsive behavior on the loading screen from happening right after the game update.

Changed

  • Event-tied NPCs for events that don't introduce new buildings will hang around the settlement center. - Party members no longer use AoE damage abilities in settlements. - Entities with the tag option "damaging_healing," like the Undead race, no longer cast healing abilities on themselves.

Fixed

  • Improved performance of pathfinding in big settlements. - Improved stability of history simulation. - Fixed an issue with crafting simulation that sometimes caused NPC crafters to make items without a craftable component or freeze the simulation. - Fixed a crash when crafting an item with components that don't have a resource component. - Fixed a rare crash when one of the NPCs cast abilities without a weapon. - Fixed a rare crash when removing temporary buildings after events finish. - Fixed a rare crash when placing units in battle. - Bloody Amulet can now be crafted. - Become Vampire ability now has its own description.

Hotfix 0.9.24.8

  • Fixed crashes and freezes related to edge-case pathfinding and swapping NPC occupation.

Hotfix 0.9.24.9-11

  • Improved initial loading of assets, and prevented unresponsive behavior on the loading screen from happening right after the game update.

Source

Steam News / 6 May 2026

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