Full notes
Full Sometimes They Come Back update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Compatibility
- Events
- Balance
Hello friends and welcome to Devlog 3!
FPS limit setting in options: It is now possible to determine and / or limit the framerate in the options
Anisotropic filtering has now also been added to the options. Level x2 - x16 selectable
Inventory drag and drop and move: Now fully tested and implemented
- Brightness options addedIn the options (and also if you start a new game) a brightness settings screen will appear. Pretty much the same as in other games. You see three images and can adjust the brightness so that a certain image is difficult to see in order to choose the optimal brightness.
Full controller support: From now on it is possible to use a gamepad (Playstation® or Xbox). 4g3v has adapted everything for this so that there are no longer any problems playing STCB with a gamepad.
AI settings: NPCs can now behave differently. These include being friendly, aggressive, I don't care how behaved, neutral and alert. In addition, the NPCs have become much smarter and no longer act like Frankenstein or like me 😂
New feature "Syringe" added: Various syringes can now be found in the game. They differ in the color of the drug that is injected and thus in the effect. For example, red returns health. We have a little video for you below.
And also, as some of you have requested, there's now an outline on items: Steam post image
And last but not least, now there is also an "outside level"!
You read that correctly, there will be "something" in the game that will teleport you to another "world". Unfortunately we can't give you any more information about why and how we did it, otherwise we would reveal too much. But what we can tell you is that it will be AWESOME!
Source
Changelog.gg summarizes and formats this update. How we read updates.
