Full notes
Full Solendara update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Performance
- Balance
- Fixes
Solendara: Chapter 2 Update Notes
Chapter 2 Progression Unlocked
The story progression for Chapter 2 is now available.
New event scenes have been added.
New weapons and abilities are introduced.
Enhanced Stats Effects
Divinity: Affects the power of certain abilities. In addition to story progression, hidden quests and special equipment now provide additional Divinity points.
Doctrine Insight: Increases the total resources needed to use abilities. Required for unlocking specific events and acquiring unique equipment.
Depth of Faith: Boosts recovery from consumables. Also necessary for unlocking certain events and acquiring special equipment.
Enchanting Presence: Plays a role in unlocking certain events and obtaining unique equipment.
Impact of Melee Weapons on Abilities
The power of melee weapons now directly influences the effectiveness of abilities using those weapons. The degree of impact varies by ability.
Adjustments have been made to the performance of melee weapons.
Other Updates
Exploration relics can now be reused after a set amount of time.
Overall weapon and ability balance has been fine-tuned.
The cooldown for Dash has been shortened.
A new opening sequence has been added.
Improvements have been made to illustrations in mini-scenes.
Bug Fixes
Bugs reported via the Survey feature have been resolved.
Fixed an issue where characters could freeze after using abilities under specific conditions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
