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Steam News12 June 20242y ago

Upcoming Update Plan (Chapter2)

Major changes in Chapter 2 If the video has been deleted, you can check the link below. Vimeo Storyline The main storyline continues. New abilities and weapons have been added.

Full notes

Full Solendara update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions5 changes0 removals
  • Gameplay
  • Events
  • Workshop
  • Maps
addedStorylineNew abilities and weapons have been added.
addedMature ContentsAdded new cinematics and illustrated mini-scenes.
addedMature ContentsThe new scenes are designed to be more dynamic.
changedBonuses have been added to some stats.These stats, which are used for hidden events and are useless unless they reach a certain value, have been changed to have intrinsic value.
changedThe percentage of damage corrected by weapons for Hammer abilities has been increased.The damage of hammer abilities due to weapon attack power, which currently reflects less than 20%, has been changed to be heavily influenced by the weapon equipped. The percentage will vary depending on the ability.
changedThe percentage of damage corrected by weapons for Hammer abilities has been increased.With this change, the damage of hammer abilities from weapon attack power will change from 0.4x to 2.8x.

Major changes in Chapter 2

If the video has been deleted, you can check the link below. Vimeo

Storyline

  • The main storyline continues.

  • New abilities and weapons have been added.

  • Depending on the storyline, some abilities and weapons are flame-related.

Mature Contents

  • Added new cinematics and illustrated mini-scenes.

  • The new scenes are designed to be more dynamic.

Combat and Exploration Changes

Bonuses have been added to some stats.

  • These stats, which are used for hidden events and are useless unless they reach a certain value, have been changed to have intrinsic value.

  • Doctrine Insight: Increasing this stat by 1 increases EN by 1.

  • Depth of Faith: Increasing this stat by 1 increases medic kit recovery by 5.

The percentage of damage corrected by weapons for Hammer abilities has been increased.

  • The damage of hammer abilities due to weapon attack power, which currently reflects less than 20%, has been changed to be heavily influenced by the weapon equipped. The percentage will vary depending on the ability.

  • With this change, the damage of hammer abilities from weapon attack power will change from 0.4x to 2.8x.

  • With this change, the overall balance of melee weapons has been readjusted.

Dungeon Structure Changes

  • The structure of the dungeon has changed since Chapter 2, as the boss fights have become more intense and may require more retries.

  • Instead of having the boss monster right before the goal, a new stage has been added only for the boss battle.

Exploration and Combat Enhancements

  • I have made several new exploration and combat improvements based on the direction of the game and feedback I have received. More details will be available in the Chapter 2 Update Patch.

Source

Steam News / 12 June 2024

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