Full notes
Full Solar Expanse - Space Exploration Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Space Explorers!
What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
- Performance
- Fixes
Solar Expanse - Space Exploration Manager changes
This time we're bringing you a lot of fixes and improvements tested on open_beta branch to default with new 0.26.6.3.14 BETA build! Enjoy!
If you preferred the previous default build, make sure to switch to the"previous"branch!
Changes:
you no longer need same amount of LV's as SC's to be able to plan a mission
research rework and rebalance (including researches to extract additional resources!)
same modules icons are now stacked in the mission planning and info panel
added supplies amount in mission planning summary
added agriculture complex
asteroids cannot be removed if they’re being pushed
added a starting screen to follow the publisher page
added a Metis spacecraft for followers
minor layout and visual improvements
added some tooltips
Fixes:
possible issues with water ice extractor / mining module resource extracting
space elevator resources duplication
solar sail / EMC requiring fuel
incorrect SC / LV's state after launching mission and save/loading
facilities not always working correctly
generated asteroids remain in object info panel after crashing into object/deleting them in orbit
multiple asteroid engines not fully transporting on missions
resources duplication by cancelling queued module / facility construction
free Stratos flights to orbits
solar sails consuming fuel
on high FPS and monitors well above 60 hz, game would feel like it's 60 fps
can't cancel module and then ship it on a mission
incorrect display of upkeep and supplies on easy mode
multiple notification sounds overlapping
comet trails visible on planets’ orbits
several exceptions and crashes
Known issues:
energy production / usage may not display steadily
camera spins when focused on comet on orbit
Earth deterraformation happens too fast
launching the game issues (black screen) on uncommon multi-screen setups. Please refer to FAQ for a workaround.
some of the translated texts might be inaccurate
Please keep in mind that some of the fixes might require you to start a new game to work - otherwise some fixed bugs might still appear in older saves. Many other malfunctions can be fixed temporarily by reloading the game.
Thank you for your ongoing support! And yes, we keep working on the UI!
SpaceOps Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
