Full notes
Full SokoGhost: Unfinished Business update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
SokoGhost: Unfinished Business changes
We've been working on implementing lighting into the game over the last week and now it's finally time to update the demo with the newest additions!
This update also includes:
Fixed input button sprites not displaying correctly
More SFX and audio
Fixed bugs with sounds not playing when intended
Fixed dialogue bug when spamming submit button
Adjusted sprite colors to better match with new lighting
Improved main menu intro cinematic
New UI introduction sequence when playing levels
Post processing effects
Polished haunt mechanic with sounds and bug fixes
New background buildings in main menu
Animated total star counter in level select
Animated arrows in level buttons select
Select level animation sequence with elevator and sounds
Replay dialogue
Dialogue doesn't start automatically if resetting level
We're also nearing our next goal of launching the Kickstarter for SokoGhost. We're hoping to have it up and running soon!
As always, any feedback is greatly appreciated and thanks to all who have played the demo so far! We hope you will enjoy the new build with lighting :)
Dream Jam Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
