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Steam News10 November 20257mo ago

Small Living World 2 - Dev Diary #4

Hello everyone. Time for another Dev Diary. This week, I want to highlight the new Entity Information window.

Full notes

Full Small Living World 2 update

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Repeated intro

Hello everyone.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedThis week, I want to highlight the new Entity Information window. In the first game , this was one of the major weak points — when a plant or an animal wasn’t happy, it was often unclear why. The game didn’t provide enough detailed feedback. In the new version, I’ve focused on improving that aspect.

Small Living World 2 changes

addedThis week, I want to highlight the new Entity Information window. In the first game , this was one of the major weak points — when a plant or an animal wasn’t happy, it was often unclear why. The game didn’t provide enough detailed feedback. In the new version, I’ve focused on improving that aspect.

Time for another Dev Diary.

This week, I want to highlight the new Entity Information window. In the first game, this was one of the major weak points — when a plant or an animal wasn’t happy, it was often unclear why. The game didn’t provide enough detailed feedback. In the new version, I’ve focused on improving that aspect.

Now, by clicking on a plant or an animal, you’ll see a detailed list of all negative factors affecting it. By identifying these problems, players can take action to improve their condition.

It may seem like a small detail, but it makes a big difference in builder games. Players need clear, detailed feedback to improve the worlds they create.

I hope you will find it useful.

Source

Steam News / 10 November 2025

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