Full notes
Full Slyders update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Store
- Fixes
- Security
Slyders releases soon! It will be announced in the next days 🥳
I also updated the demo with an awesome new perk: Airstrike!
It would be super helpful if you could play a few rounds of the demo so I can get error reports. Also, let me know if something doesn’t feel right. THANKS! 😀
Patch 0.4.0
new perk in the skill tree: Airstrike
added a bunch of new items
new hub music
if you have no more perks to pick, you can get gold, crystal and health perks
changed and increased most item stats
final boss has new jump attack, faster movement
- desert mapslightly reduced plant size and light brightness to better see enemies
weapon and explosion muzzle flash lights
Turret, Drone: better hit precision
Bernard sometimes charges enemies
increased maximum mouse sensitivity
BUG FIXES
'Ammo' stat doesn't display as 'bin' anymore,
dash stops correctly when smashing into enemies,
replaced false weapon preview models in weapon shop,
better hit detection for shotguns, especially against flying enemies,
fixed double weapon damage not tracked,
fixed achievements not resetting on game reset,
upgraded to Unity 2022.3.62 to address Unity security issue
Balancing
reduced gold and crystals for map completion,
increased gold cost for skills and perks,
reduced rune unlock costs,
increased some weapon costs,
slightly faster enemy spawning in first minutes,
changed some achievements for skill/perk unlocks
Source
Changelog.gg summarizes and formats this update. How we read updates.
