Full notes
Full Slyders update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Compatibility
- Fixes
Slyders has received a lot of feedback recently, especially since Steam Next Fest, and this patch addresses many of the issues and ideas players shared.
Patch 0.3.3
New runes: Stun Damage, Revive, Reroll, Boomer
Handcannon is now dual-wielded by default
Dash is now a default skill
New pickup: Overdrive - vastly increases fire rate for a limited time. Replaces dual weapon pickup if the equipped weapon is already dual-wielded by default
Improved weapon sounds for Handcannon, Tommygun, and Shotgun
Improved Handcannon model
Increased default player speed
Replaced inventory character image with animated model
Video settings: support for more resolution options
Slightly easier to hit with the Handcannon
After the end boss appears, other enemies will continue to spawn
BUG FIXES
Fixed inaccurate missile launcher aiming
Fixed input button selection screen always appearing on level-up with equipped action runes
Fixed UI glitch on the weapon screen with unlocked weapons
Fixed mouse sensitivity being tied to framerate
Fixed error with shuriken spawning before exiting a game
Source
Changelog.gg summarizes and formats this update. How we read updates.
