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Steam News20 April 20262mo ago

Premium Card Balance Pass + Leaderboard/Workshop Fixes

Version 1.0.1 Improvements Synced the upgrade-card demo lock list with DraftSystem exclusions. Improved Workshop UX by showing the legal agreement overlay on failed uploads and hiding Publish in demo mode.

In this update3

Full notes

Full Slot Theory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions8 changes2 removals
  • Gameplay
  • Workshop
  • Store
  • Balance
  • UI and audio
  • Fixes
changedImprovementsSynced the upgrade-card demo lock list with DraftSystem exclusions.
changedImprovementsImproved Workshop UX by showing the legal agreement overlay on failed uploads and hiding Publish in demo mode.
changedImprovementsSteam leaderboard details now store the canonical build name.
removedImprovementsPremium draft card presentation was cleaned up by removing shimmer/idle sheen in favor of a gentle breath pulse.
removedImprovementsPremium card breath/timer effects now run in real-time and are no longer affected by game speed.
changedBalance ChangesReworked Kinetic Calibration to grant flat damage per equipped modifier per copy instead of static base-damage mutation.
Compound Interest+3%+2%Compound Interest decreased, nerfEscalation Engine max copies104Escalation Engine max copies decreased, nerf

Slot Theory changes

changedSynced the upgrade-card demo lock list with DraftSystem exclusions.
changedImproved Workshop UX by showing the legal agreement overlay on failed uploads and hiding Publish in demo mode.
changedSteam leaderboard details now store the canonical build name.
removedPremium draft card presentation was cleaned up by removing shimmer/idle sheen in favor of a gentle breath pulse.
removedPremium card breath/timer effects now run in real-time and are no longer affected by game speed.

Version 1.0.1

Improvements

  • Synced the upgrade-card demo lock list with DraftSystem exclusions.

  • Improved Workshop UX by showing the legal agreement overlay on failed uploads and hiding Publish in demo mode.

  • Wave-20 wins are now submitted immediately when the endscreen opens.

  • Steam leaderboard details now store the canonical build name.

  • Premium draft card presentation was cleaned up by removing shimmer/idle sheen in favor of a gentle breath pulse.

  • Premium card breath/timer effects now run in real-time and are no longer affected by game speed.

Balance Changes

  • Reworked Kinetic Calibration to grant flat damage per equipped modifier per copy instead of static base-damage mutation.

  • Added Kinetic Calibration milestone scaling (+1 tier every 5 waves, capped at tier 3) and reduced its max copies to 2.

  • Reduced Compound Interest from +3% to +2% damage per wave per copy and lowered max copies from 3 to 2.

  • Added a hard cap of 6 milestones to Overclock Doctrine and updated HUD feedback to show MAXED state.

  • Reduced Escalation Engine max copies from 10 to 4.

  • Added a permanent bonus cap to Predatory Learning (+100% per copy).

  • Rebalanced premium rarity tiers: Kinetic Calibration and Deep Slotting moved to Rare; Monomania and Singularity Core moved to Super Rare.

  • Increased the Speed Run achievement threshold to 17 minutes.

Hotfixes

  • Fixed leaderboard submission flow and clarified Steam best-score-only semantics.

Source

Steam News / 20 April 2026

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