In this update4
Full notes
Full Slice Overdrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Slice Overdrive changes
A micro update but one that pushes it that tiny bit further!
Death
Added a greyscale effect on death making it feel even worse - yay! - Thanks for the suggestion Tarian
Adjusted death effects so they sit on top of the tiles so they're always visible
Level Editor & SFX
All the buttons, menus and more now have sfx so you can hear what you're doing
Place and Delete also have sfx so it feels right
When you resize tiles (2x2 and 3x3) you will now see a better preview
Game Load Improvements
Stopped loading every single object at launch of the game so that it's faster
Level Editor menu lag is now removed using the "remove lag" button
Music Memory
Now remembers your music selection (None, Specific Track or Random) and loads accordingly
Source
Changelog.gg summarizes and formats this update. How we read updates.
