HomeGamesUpdatesPricingMethodology
Steam News13 December 20256mo ago

The One With All The Fixes

Get this build for some big fixes, improvements and performance enhancements! For the most part, this was a huge bug fix round and seeing where I could enhance the code for speed.

Full notes

Full Slice Overdrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes2 removals
  • Performance
  • UI and audio
  • Gameplay
changedGet this build for some big fixes, improvements and performance enhancements! For the most part, this was a huge bug fix round and seeing where I could enhance the code for speed.
removedThe Fix List[Rare] Audio no longer drops out completely when leaving a level
removedThe Fix List[Rare] Music no longer stops looping in some situations
addedThe Fix ListPublishing and Unpublishing a level now have the right words and buttons visible after the actions
addedThe Fix ListPublishing now has it's own confirmation modal (it's not instant)
changedThe Fix ListPlayer had some legacy code updated with improved stability

Slice Overdrive changes

changedGet this build for some big fixes, improvements and performance enhancements! For the most part, this was a huge bug fix round and seeing where I could enhance the code for speed.
removed[Rare] Audio no longer drops out completely when leaving a level
removed[Rare] Music no longer stops looping in some situations
addedPublishing and Unpublishing a level now have the right words and buttons visible after the actions
addedPublishing now has it's own confirmation modal (it's not instant)

Get this build for some big fixes, improvements and performance enhancements! For the most part, this was a huge bug fix round and seeing where I could enhance the code for speed.

The Fix List

  • [Rare] Audio no longer drops out completely when leaving a level

  • [Rare] Music no longer stops looping in some situations

  • Deleting a level now actually deletes it

  • Republishing an unpublished level now doesn't sometimes forget your score/replay

  • Publishing and Unpublishing a level now have the right words and buttons visible after the actions

  • Publishing now has it's own confirmation modal (it's not instant)

  • Level Editor is now fast and responsive when painting and deleting items in a level

  • Player had some legacy code updated with improved stability

  • Level loading, publishing and unpublishing is now more robust and efficient under the hood

Now with some of these bugs out the way I'll be diving into new features!

Source

Steam News / 13 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.