Full notes
Full Slice Overdrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
Slice Overdrive changes
Get this build for some big fixes, improvements and performance enhancements! For the most part, this was a huge bug fix round and seeing where I could enhance the code for speed.
The Fix List
[Rare] Audio no longer drops out completely when leaving a level
[Rare] Music no longer stops looping in some situations
Deleting a level now actually deletes it
Republishing an unpublished level now doesn't sometimes forget your score/replay
Publishing and Unpublishing a level now have the right words and buttons visible after the actions
Publishing now has it's own confirmation modal (it's not instant)
Level Editor is now fast and responsive when painting and deleting items in a level
Player had some legacy code updated with improved stability
Level loading, publishing and unpublishing is now more robust and efficient under the hood
Now with some of these bugs out the way I'll be diving into new features!
Source
Changelog.gg summarizes and formats this update. How we read updates.
