Full notes
Full Slice Overdrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Fixes
Here's a few fixes, adjustments and a rework - small but important update.
Fixes and Updates
Level items have been rearranged and regrouped into simpler menus
Deleting level items is now also clearer and simpler, with Sawblades being able to delete Rotating Sawblades, and all Interactive items being able to delete each other (i.e. Bounce pads can delete Null Blocks) - this allows faster level editing and less annoyance when trying to delete
Previously when I made a fix or a bug occurred I couldn't tell anyone easily. Now, I can make a quick change in the server and provide timed updates (without downloading the next build)
Fixed a bug where playing the level to 'autopublish' wouldn't update the level version or last updated date in the UI
Renamed RECENT to NEW in sorting tabs in the Play Levels list
Fixed shield enemies not resetting their effects immediately
Source
Changelog.gg summarizes and formats this update. How we read updates.
