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Steam News16 December 20256mo ago

Publish Level Version Fixed and Developer Alert Messages

Here's a few fixes, adjustments and a rework - small but important update. Fixes and Updates Level items have been rearranged and regrouped into simpler menus Deleting level items is now also clearer and simpler, with S

Full notes

Full Slice Overdrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Gameplay
  • Server
  • UI and audio
  • Fixes
fixedFixes and UpdatesLevel items have been rearranged and regrouped into simpler menus
fixedFixes and UpdatesDeleting level items is now also clearer and simpler, with Sawblades being able to delete Rotating Sawblades, and all Interactive items being able to delete each other (i.e. Bounce pads can delete Null Blocks) - this allows faster level editing and less annoyance when trying to delete
changedFixes and UpdatesPreviously when I made a fix or a bug occurred I couldn't tell anyone easily. Now, I can make a quick change in the server and provide timed updates (without downloading the next build)
fixedFixes and UpdatesFixed a bug where playing the level to 'autopublish' wouldn't update the level version or last updated date in the UI
addedFixes and UpdatesRenamed RECENT to NEW in sorting tabs in the Play Levels list
fixedFixes and UpdatesFixed shield enemies not resetting their effects immediately

Here's a few fixes, adjustments and a rework - small but important update.

Fixes and Updates

  • Level items have been rearranged and regrouped into simpler menus

  • Deleting level items is now also clearer and simpler, with Sawblades being able to delete Rotating Sawblades, and all Interactive items being able to delete each other (i.e. Bounce pads can delete Null Blocks) - this allows faster level editing and less annoyance when trying to delete

  • Previously when I made a fix or a bug occurred I couldn't tell anyone easily. Now, I can make a quick change in the server and provide timed updates (without downloading the next build)

  • Fixed a bug where playing the level to 'autopublish' wouldn't update the level version or last updated date in the UI

  • Renamed RECENT to NEW in sorting tabs in the Play Levels list

  • Fixed shield enemies not resetting their effects immediately

Source

Steam News / 16 December 2025

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