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Steam News7 December 20257mo ago

New Recharge Blocks, Simple Name Censoring and Sound Tweaks

Sometimes you get some great feedback from alpha testers and you just have to implement it - New Recharge Blocks Added 2 'Recharge' blocks - slicing them recharges your Slices and Jumps with one of them being single use

In this update3

Full notes

Full Slice Overdrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
addedNew Recharge BlocksAdded 2 'Recharge' blocks - slicing them recharges your Slices and Jumps with one of them being single use, and the other on a timer for multi use
changedNew Recharge BlocksThese blocks can expand and extend your gameplay by allowing traversal in addition to one hit enemies
changedMusic and SFX changesVarious sfx have been updated with volumes and additions including slicing enemies
changedMusic and SFX changesMusic has been modified to muffle instead of stop at the end of a level (thanks for the feedback Tarian!)
changedMusic and SFX changesAlright, back to it, happy gaming!

Slice Overdrive changes

addedAdded 2 'Recharge' blocks - slicing them recharges your Slices and Jumps with one of them being single use, and the other on a timer for multi use
changedThese blocks can expand and extend your gameplay by allowing traversal in addition to one hit enemies
changedVarious sfx have been updated with volumes and additions including slicing enemies
changedMusic has been modified to muffle instead of stop at the end of a level (thanks for the feedback Tarian!)
changedAlright, back to it, happy gaming!

Sometimes you get some great feedback from alpha testers and you just have to implement it -

New Recharge Blocks

  • Added 2 'Recharge' blocks - slicing them recharges your Slices and Jumps with one of them being single use, and the other on a timer for multi use

  • These blocks can expand and extend your gameplay by allowing traversal in addition to one hit enemies

  • Thanks to Jack McNair (alpha tester) for the great suggestion!

Simple Level Name and Username Censoring

  • Basic censoring is now in place for offensive names in levels and also usernames

  • This won't catch all, but it put some basics in place while still allowing customisation

  • There will likely be many outliers, yet for that I'll focus on providing better manual reporting tools

Music and SFX changes

  • Various sfx have been updated with volumes and additions including slicing enemies

  • Music has been modified to muffle instead of stop at the end of a level (thanks for the feedback Tarian!)

Alright, back to it, happy gaming!

Source

Steam News / 7 December 2025

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