Update history
Latest Slash/Jump updates
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- Slash/Jump
Patch 1.1.2
Finally fixed the bug where the mouse would steal input from the controller at random. Other minor tweaks
Announcement1 changeFix - Slash/Jump
Patch 1.1.1
Added a restart game button in the pause menu Changed the skip cutscene functionality slightly Added a cutscene skip shortcut (R or Select on controller) Changed gravity on some screen enters so you don't go flying into…
Announcement1 changeFix - Slash/Jump
Update 1.1: The Speedrun Update
Hello everyone! Its me again, Bryn. To walk you through the 1.1 update and some other stuff on the way. Update 1.1 The first major Slash/Jump update is here! The Speedrun Update. This update is meant to make speedrunnin…
Patch notes3 changesFixGameplay - Slash/Jump
Slash/Jump one week anniversary
Hello everyone! Before I get into everything I want to introduce the person who's talking here, my name is Bryn and I'm the programmer and designer of Slash/Jump. Thank you for the support Me and the team are are in awe…
Patch notes2 changesGameplayServer - Slash/Jump
Patch 1.0.3
Fixed an issue where you couldn't advance a textbox if you clicked on the textbox itself. Fixed a visual bug causing the trees in the background to not loop properly.
Announcement1 changeFix - Slash/Jump
Patch 1.0.2
Fixed an issue where if you clicked near the edges on the screen while in Fullscreen mode with a mouse the click wouldn't register. Fixed a bug that caused the ending cutscene to not play if you restarted on the final s…
Announcement1 changeFix - Slash/Jump
Patch 1.0.1
We forgot the grass, so we added that back in. Made the tutorial pop-up show mouse buttons if no controller is connected. Fixed a bug that trapped the cursor on the fps slider while VSync is enabled
Announcement1 changeFixPerformance


