What changed
0 fixes1 addition0 changes0 removals
addedBased on the first day on Early Access, here are the bug fixes: 1) Optimized for better framerates at default settings 2) Default settings button added 3) Difficulty adjuster tweaked 4) Dynamic Shadow option added for high/low res shadows 5) Demanding graphics options like Ambient Occlusion, Super Sampling and Dynamic Clouds are turned off by default. In house test is getting 95 frames on a GTX 980 ːsteamhappyː More bug fixes coming next Monday. IMPORTANT NOTICE: If you purchased the game on the first day, please hit "Reset to Default" option in the pause menu to apply new optimized settings for your PC. Cheers
Skynet Rising : Portal to the Past changes
addedBased on the first day on Early Access, here are the bug fixes: 1) Optimized for better framerates at default settings 2) Default settings button added 3) Difficulty adjuster tweaked 4) Dynamic Shadow option added for high/low res shadows 5) Demanding graphics options like Ambient Occlusion, Super Sampling and Dynamic Clouds are turned off by default. In house test is getting 95 frames on a GTX 980 ːsteamhappyː More bug fixes coming next Monday. IMPORTANT NOTICE: If you purchased the game on the first day, please hit "Reset to Default" option in the pause menu to apply new optimized settings for your PC. Cheers
Based on the first day on Early Access, here are the bug fixes: 1) Optimized for better framerates at default settings 2) Default settings button added 3) Difficulty adjuster tweaked 4) Dynamic Shadow option added for high/low res shadows 5) Demanding graphics options like Ambient Occlusion, Super Sampling and Dynamic Clouds are turned off by default. In house test is getting 95 frames on a GTX 980 ːsteamhappyː More bug fixes coming next Monday. IMPORTANT NOTICE: If you purchased the game on the first day, please hit "Reset to Default" option in the pause menu to apply new optimized settings for your PC. Cheers