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Full Skynet Rising : Portal to the Past update
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What changed
0 fixes1 addition0 changes0 removals
- Performance
addedThis extreme update adds some major visual and gameplay optimization features. 1. New "Visual Quality" option added for easy quality changing. No more fiddling around with each option to adjust the visuals. There are 5 different predefined visual settings to choose from and they are also customizable. 2. Heavy GPU features are moved to a new sections. These options are mainly for stressing out your rig to the max, if you are in the mood. With all options enables, the visuals look amazing. NVIDIA GTX 970 or above is recommended for experiencing the true "Maximum" visuals. They are disabled by default. 3. Dynamic Clouds have been completely replaced by Custom Shaders. Dynamic cloud option is no longer visible in the main menu. 4. Minor tweaking in the level design for better performance. 5. Framerate drops minimization. Better consistency and smoothness at 30fps. 6. Most important options in the pause menu are now highlighted for better discovery :-) Thank you for being on board! It's been another amazing week. All your positive reviews are making the development cycle very enjoyable ːsteamhappyː Now go out there and be a badass! See you soon on the next update.
Skynet Rising : Portal to the Past changes
addedThis extreme update adds some major visual and gameplay optimization features. 1. New "Visual Quality" option added for easy quality changing. No more fiddling around with each option to adjust the visuals. There are 5 different predefined visual settings to choose from and they are also customizable. 2. Heavy GPU features are moved to a new sections. These options are mainly for stressing out your rig to the max, if you are in the mood. With all options enables, the visuals look amazing. NVIDIA GTX 970 or above is recommended for experiencing the true "Maximum" visuals. They are disabled by default. 3. Dynamic Clouds have been completely replaced by Custom Shaders. Dynamic cloud option is no longer visible in the main menu. 4. Minor tweaking in the level design for better performance. 5. Framerate drops minimization. Better consistency and smoothness at 30fps. 6. Most important options in the pause menu are now highlighted for better discovery :-) Thank you for being on board! It's been another amazing week. All your positive reviews are making the development cycle very enjoyable ːsteamhappyː Now go out there and be a badass! See you soon on the next update.
This extreme update adds some major visual and gameplay optimization features.
- New "Visual Quality" option added for easy quality changing. No more fiddling around with each option to adjust the visuals. There are 5 different predefined visual settings to choose from and they are also customizable.
- Heavy GPU features are moved to a new sections. These options are mainly for stressing out your rig to the max, if you are in the mood. With all options enables, the visuals look amazing. NVIDIA GTX 970 or above is recommended for experiencing the true "Maximum" visuals. They are disabled by default.
- Dynamic Clouds have been completely replaced by Custom Shaders. Dynamic cloud option is no longer visible in the main menu.
- Minor tweaking in the level design for better performance.
- Framerate drops minimization. Better consistency and smoothness at 30fps.
- Most important options in the pause menu are now highlighted for better discovery :-) Thank you for being on board! It's been another amazing week. All your positive reviews are making the development cycle very enjoyable ːsteamhappyː Now go out there and be a badass! See you soon on the next update.
Source
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