Update log
Full Skyclimbers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Performance
- Gameplay
- Events
Dive into a thorough Skyclimbers update!
First, a recap of the most recent Alpha updates 😎
Alpha 1.0.13 - Engine Update Available
Check out this trailer showcasing new Engine features!
1.0.13 Livestream Gameplay with the Devs
This update is our last Engine update before the game transitions into Beta
Performance improvements can be seen across all hardware profiles for PC
Visual improvements are visible throughout the game world and the rendering pipeline
Full Patchnotes here
Check out the 1.0.12 livestream!
Villager AI added to overworld spawns
Traveling villagers come from other biomes and will provide trade in future patches
Villagers can be harmed, but there will be consequences when the bounty system is implemented
Each traveling villager has a unique garb/backpack suited to their biome
Villagers have their own Sentius, which will react when you approach them
Full Patchnotes here
With Alpha still in progress, Early Access has been pushed to 2024...
Pushing Early Access to 2024 will allow us to release on multiple platforms simultaneously.
Xbox is the first console to be released due to its similar nature to PC development
Depending on how quickly console development goes we will attempt to release as many of them as possible along with PC
Fulfillment of USBs will continue through 2024, with a target deadline of Q1 to complete distribution.
This will also be the deadline for producing proofs of the physical art book and Arraxos statues.
More information about reward fulfillment can be found later in the newsletter
Skycon is planned for the three-year anniversary of the Kickstarter in Q1 - 2024
The Beta will start mid to late 2024 with multiplayer and more polish than the Alpha.
Alpha lays the foundation for Beta with core features and performance benchmarks
Beta adds the final details and more depth to the game while polishing the experience
If you have questions or concerns about our roadmap, you can contact us directly at support@paratope.co via email.
We are confident the game can reach Beta / Early Access in 2024 with a few Alpha patches remaining for 2023
Release delays are never easy, though a delayed game with polish will always surpass a rushed product.
An update below on our partnership with Unity
Alpha version 1.0.13 introduced the final version of Unity for Beta and Early Access
Therefore none of the policy changes from Unity would apply to Skyclimbers
Dynasties are a core part of SC Roadmap, as each new Dynasty provides new locations, characters, and items.
Dynasties Home Page
The Alpha has only featured playable content from the Drakonian Dynasty, although the team has continued to make significant progress on other Dynasties during this time.
"Children of the Sky, the Foryoku Dynasty covers vast landscapes from floating cliffs in the Aer biome to the dense Cloud Forests, and their soldiers ride among flying Sentius possessing the Aer element."
The foundation of each Dynasty is its unique Architecture
All concepts and models are of the first technological "Era" from the game progression system
Strong East Asian influences are present such as bamboo roofs and yurt-style circular homes
The villager houses above are occupied by
Source
