What changed
0 fixes3 additions4 changes0 removals
addedNew World 🌿 Canopy Dominion A brand new jungle world has been added to the game. Canopy Dominion brings its own figures, structures, progression path, and visual identity. It includes ground huts, dense tree layers, and large elevated canopy structures that make the world feel very different from the others.
addedNew Tool 🌵 Thorns A new Thorns tool has been added. It gives you a fast projectile-based weapon with different firing styles, letting you pepper figures and structures with rapid shots or wider bursts. It also interacts with fire, opening up new destructive combinations during gameplay.
changedVisual and Gameplay Polish ☄️ Meteor and destruction visuals have been polished further
changedGeneral Fixes and Polish 🛠️ This update also includes a range of fixes and cleanup across gameplay systems.
changedThat includes audio consistency, progression catalog cleanup, smoother high-speed recovery for builders, and more polish to destruction effects during intense scenes.
addedMessage to the Community This update pushes the game forward in a big way. There is a whole new world to play in, a new tool to master, more achievements to unlock, more reactions, and a lot of polish across the experience.
Skybreaker: Rebuild Protocol changes
addedNew World 🌿 Canopy Dominion A brand new jungle world has been added to the game. Canopy Dominion brings its own figures, structures, progression path, and visual identity. It includes ground huts, dense tree layers, and large elevated canopy structures that make the world feel very different from the others.
addedNew Tool 🌵 Thorns A new Thorns tool has been added. It gives you a fast projectile-based weapon with different firing styles, letting you pepper figures and structures with rapid shots or wider bursts. It also interacts with fire, opening up new destructive combinations during gameplay.
changedVisual and Gameplay Polish ☄️ Meteor and destruction visuals have been polished further
changedGeneral Fixes and Polish 🛠️ This update also includes a range of fixes and cleanup across gameplay systems.
changedThat includes audio consistency, progression catalog cleanup, smoother high-speed recovery for builders, and more polish to destruction effects during intense scenes.
New World 🌿 Canopy Dominion A brand new jungle world has been added to the game. Canopy Dominion brings its own figures, structures, progression path, and visual identity. It includes ground huts, dense tree layers, and large elevated canopy structures that make the world feel very different from the others.
New Tool 🌵 Thorns A new Thorns tool has been added. It gives you a fast projectile-based weapon with different firing styles, letting you pepper figures and structures with rapid shots or wider bursts. It also interacts with fire, opening up new destructive combinations during gameplay.
Visual and Gameplay Polish ☄️ Meteor and destruction visuals have been polished further
Impact presentation continues to improve, including better smoke and debris layering so destruction reads more clearly during chaotic moments. Other polish changes also improve how certain effects fade and how structures behave during heavy action.
General Fixes and Polish 🛠️ This update also includes a range of fixes and cleanup across gameplay systems.
That includes audio consistency, progression catalog cleanup, smoother high-speed recovery for builders, and more polish to destruction effects during intense scenes.
Message to the Community This update pushes the game forward in a big way. There is a whole new world to play in, a new tool to master, more achievements to unlock, more reactions, and a lot of polish across the experience.
If something feels off, say it. If something feels good, say that too. If you have ideas for mechanics, content, or improvements, share them. The game is still evolving, and your feedback helps shape where it goes next.