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Steam News19 March 20263mo ago

Update Notes 0.2.0 – Balance, Achievements & Cluster Bomb Rework

New Achievements Three new achievements have been added: 🔗 HIDDEN 🌧️ White Rain – Burn 25 figures with a single Phosphorus Bomb 💥 Fragmentation – Hit 25 figures with a single Cluster Bomb Cluster Bomb – Sub-munition

Full notes

Full Skybreaker: Rebuild Protocol update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change1 removal
  • Gameplay
  • Maps
addedNew Achievements Three new achievements have been added: 🔗 HIDDEN 🌧️ White Rain – Burn 25 figures with a single Phosphorus Bomb 💥 Fragmentation – Hit 25 figures with a single Cluster Bomb
removedCluster Bomb – Sub-munition Rework Sub-munitions no longer have a fuse timer. They now detonate instantly on ground impact. Scatter, aim, and watch the chain reaction unfold in real time.
addedFire Upgrades Fire tool at base level is little more aggressive right out of the gate. Also new upgrade to the tool, now you can ignite citizens on click. Click on a figure to set them on fire directly.
changedUnlock Pricing Rebalanced the unlock catalog across the board. Prices now follow a smoother curve tied to your earning rate at each stage — early tools are cheaper, late-game tools are properly gated.

Skybreaker: Rebuild Protocol changes

addedNew Achievements Three new achievements have been added: 🔗 HIDDEN 🌧️ White Rain – Burn 25 figures with a single Phosphorus Bomb 💥 Fragmentation – Hit 25 figures with a single Cluster Bomb
removedCluster Bomb – Sub-munition Rework Sub-munitions no longer have a fuse timer. They now detonate instantly on ground impact. Scatter, aim, and watch the chain reaction unfold in real time.
addedFire Upgrades Fire tool at base level is little more aggressive right out of the gate. Also new upgrade to the tool, now you can ignite citizens on click. Click on a figure to set them on fire directly.
changedUnlock Pricing Rebalanced the unlock catalog across the board. Prices now follow a smoother curve tied to your earning rate at each stage — early tools are cheaper, late-game tools are properly gated.

New Achievements Three new achievements have been added: 🔗 HIDDEN 🌧️ White Rain – Burn 25 figures with a single Phosphorus Bomb 💥 Fragmentation – Hit 25 figures with a single Cluster Bomb

Cluster Bomb – Sub-munition Rework Sub-munitions no longer have a fuse timer. They now detonate instantly on ground impact. Scatter, aim, and watch the chain reaction unfold in real time.

Fire Upgrades Fire tool at base level is little more aggressive right out of the gate. Also new upgrade to the tool, now you can ignite citizens on click. Click on a figure to set them on fire directly.

Unlock Pricing Rebalanced the unlock catalog across the board. Prices now follow a smoother curve tied to your earning rate at each stage — early tools are cheaper, late-game tools are properly gated.

Message to the Community This update pushed a lot of core systems forward, but it’s not the end point. If something feels off, say it. If something feels good, say that too. If you’ve got ideas, mechanics you want to see, or ways to push things further, put them out there. The direction of the game isn’t locked, it’s shaped by how you play and what you push for. So don’t hold back.

Source

Steam News / 19 March 2026

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