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Steam News30 January 20197y ago

January 2019 Update

Hey Sky Trader fans, Here is the latest news from the trenches of airship development!

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Hey Sky Trader fans, Here is the latest news from the trenches of airship development! Sky Trader has been through a fair number of changes over the last month, but the biggest one was setting up the camera to "follow" the mouse cursor. This allowed me to bring the camera in much closer while still maintaining the same visible area. It also makes the parallax effect of the 3d terrain really obvious (TL;DR - it looks cool). I haven't resolved how to make this work with the controller yet, but I have some ideas. Most of the other improvements are less dramatic... just steady progress towards the launch. As the feature set is getting firmed up, I am focusing more and more on adding content. There will be lots of areas to explore, even in Early Access. Check out the videos below for more deets! https://www.youtube.com/watch?v=hdXkC4IvYX4 https://www.youtube.com/watch?v=TaZPFvxiH4Q Let me know what you think! JJ

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fixedHey Sky Trader fans, Here is the latest news from the trenches of airship development! Sky Trader has been through a fair number of changes over the last month, but the biggest one was setting up the camera to "follow" the mouse cursor. This allowed me to bring the camera in much closer while still maintaining the same visible area. It also makes the parallax effect of the 3d terrain really obvious (TL;DR - it looks cool). I haven't resolved how to make this work with the controller yet, but I have some ideas. Most of the other improvements are less dramatic... just steady progress towards the launch. As the feature set is getting firmed up, I am focusing more and more on adding content. There will be lots of areas to explore, even in Early Access. Check out the videos below for more deets! https://www.youtube.com/watch?v=hdXkC4IvYX4 https://www.youtube.com/watch?v=TaZPFvxiH4Q Let me know what you think! JJ

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Steam News / 30 January 2019

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