Full notes
Full Sky Realm Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Sky Realm Idle changes
v0.12.1 Update
Game Updates:
Unlocked "Blade Soul Re-forge"; added Blade Soul character and Blade Soul Boss.
Adjusted "Mighty" stat overflow to convert to HP boost.
Adjusted artifact skills for "Tiangong Earth Armor", "Vajra Earth Shield", "Sancai Rock Array Gauntlet", and "Terra Bastion"; all materials are fully refunded with no rollback for these weapons.
Buffed "Green Dragon Glaive" and the Water, Light, and Wind UR Array: Cross weapons.
Reduced skill damage decay values.
Increased True DMG coefficient for 4★ Bosses.
Added missing artifact skill filters.
Added additional Estate building level bonuses.
Fixed pinned recipes in Tiangong Forge not being saved to the save file.
Added Gallery browsing feature; all Gallery entries can now be viewed at any time.
Removed Skill 3 usage requirement for "Bao Bao"; fixed localization text.
Buffed "Zhao Yuemang"'s stack-based damage boost; added Independent ATK buff based on passive mode.
Added Number Separator option in Settings.
Editor Updates:
Characters and Classes can now modify Charge Cap.
Added support for ON_OVERDRIVE trigger, TURN_HIT_COUNT_GE and TURN_DMG_DEALT_GE conditions.
Have suggestions or found a bug? Join us on Discord and help shape the future of the game! https://discord.gg/KJ43HeYZbt
Source
Changelog.gg summarizes and formats this update. How we read updates.
