Skid Cities
Steam News 3 January 20264mo ago

Bug fixes, art improvements, and gameplay tweaks

Hey Cyberpunkers! This update is mostly about polish, fixes, and a bit of cleanup across the game. Nothing flashy, but a lot of small things that should make the experience smoother and more consistent—especially in lar…

Update log

Full Skid Cities update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey Cyberpunkers! This update is mostly about polish, fixes, and a bit of cleanup across the game. Nothing flashy, but a lot of small things that should make the experience smoother and more consistent—especially in larger cities.

Extracted changes

8 fixes0 additions4 changes0 removals
  • Fixes
  • Gameplay
  • Events
fixed🩹 Bug fixesLoading screens on non-16:9 monitors On non-16:9 aspect ratios, loading screens could partially reveal the scene behind them. This is now fixed by properly letterboxing the view with black bars.
fixed🩹 Bug fixesCity ambient sounds City construction sounds have been reworked: Volume was too loud; sounds triggered too early while still zoomed far above the city; sounds didn’t fade out correctly when zooming away. All of this has now been fixed.
fixed🩹 Bug fixesLarge city update bug Some cities stopped updating after reaching a certain size due to a bug that could also cause crashes. Fixed.
fixed🩹 Bug fixesMac Soynald news images News related to Mac Soynald could sometimes appear without an image or with a black image. Fixed.
changed🎨 ArtDaylight adjusted The daylight was too bright, i've toned it a down a bit and made it a little warmer
changed⚖️ Gameplay tweaksMac Soynald placement behavior When entering a city, Mac Soynald tended to place all buildings very close to each other. This behavior has been adjusted—it should now feel more natural.

Let’s get into it.

🩹 Bug fixes

  • Loading screens on non-16:9 monitors On non-16:9 aspect ratios, loading screens could partially reveal the scene behind them. This is now fixed by properly letterboxing the view with black bars.

  • City ambient sounds

    City construction sounds have been reworked: Volume was too loud; sounds triggered too early while still zoomed far above the city; sounds didn’t fade out correctly when zooming away. All of this has now been fixed.

  • Large city update bug Some cities stopped updating after reaching a certain size due to a bug that could also cause crashes. Fixed.

  • Mac Soynald news images News related to Mac Soynald could sometimes appear without an image or with a black image. Fixed.

🎨 Art

  • Sewers / water pipes The sewer (water pipe) models were looking off and didn’t hold up visually. They’ve been completely remodeled and re-textured from scratch.

  • Mac Soynald buildings Mac Soynald building models have been re-textured for better consistency and readability.

  • Daylight adjusted

    The daylight was too bright, i've toned it a down a bit and made it a little warmer

⚖️ Gameplay tweaks

  • Mac Soynald placement behavior When entering a city, Mac Soynald tended to place all buildings very close to each other. This behavior has been adjusted—it should now feel more natural.

  • Crime event thresholds Increased the crime level required to trigger common crime events. Previously, these events tended to overlap too closely with unrest -related ones, which didn’t feel right.

  • Wealthy residents tutorial

    Improved the wealthy residents tutorial with additional steps to prevent getting blocked by low desiderability

🌍 Localization

  • Fixed missing translations for Pantheology-related events and descriptions.

  • Fixed a missing translation for the [c]Autosaving[/c] label.

  • Fixed missing translations for continent names in the geography selection screen when creating a new city.

  • Fixed a lot of text instances that were appearing cut off if the translated text was too long

As always, thanks for playing Skid Cities and for repoting feedback on our Discord —it genuinely helps a lot.

More is coming.

Source

Steam News / 3 January 2026

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