Yoo-hoo! Our experimental project continues to actively evolve. This year the game has a lot of things - card upgrades, new game+, hardcore mode, horror elements, new card mechanics, new quests and creatures, card grave
Full notes
Full Sketch Crawler update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
Store
Gameplay
addedThis year the game has a lot of things - card upgrades, new game+, hardcore mode, horror elements, new card mechanics, new quests and creatures, card graveyard, new collection interface, greatly improved gameplay and balance, the game has become simpler and user-friendly, got skins and steam workshop.
addedAnd for next year we have even more ambitious plans - we want to take the game to the next level by adding open world generation of islands and continents with mountains, forests, castles, settlements and dungeons. All of this will be generated along with the story and quests. We are actively experimenting with this now and preparing a big update. Plans include a new story, quests, card mechanics, editor and world generator.
addedGood luck and have a great game in the new year!
Sketch Crawler changes
addedThis year the game has a lot of things - card upgrades, new game+, hardcore mode, horror elements, new card mechanics, new quests and creatures, card graveyard, new collection interface, greatly improved gameplay and balance, the game has become simpler and user-friendly, got skins and steam workshop.
addedAnd for next year we have even more ambitious plans - we want to take the game to the next level by adding open world generation of islands and continents with mountains, forests, castles, settlements and dungeons. All of this will be generated along with the story and quests. We are actively experimenting with this now and preparing a big update. Plans include a new story, quests, card mechanics, editor and world generator.
addedGood luck and have a great game in the new year!
Yoo-hoo! Our experimental project continues to actively evolve.
This year the game has a lot of things - card upgrades, new game+, hardcore mode, horror elements, new card mechanics, new quests and creatures, card graveyard, new collection interface, greatly improved gameplay and balance, the game has become simpler and user-friendly, got skins and steam workshop.
And for next year we have even more ambitious plans - we want to take the game to the next level by adding open world generation of islands and continents with mountains, forests, castles, settlements and dungeons. All of this will be generated along with the story and quests. We are actively experimenting with this now and preparing a big update. Plans include a new story, quests, card mechanics, editor and world generator.
We are very happy that you like our game and we will try to do our best next year to surprise you more than once.
Tell us how this year went for you and what you think about our progress!