Hello, everyone! We hear your concerns about the fate of the project. So we want to share a little bit about what we're doing right now. We're working on a demo for the Sketch Crawler 2.
Full notes
Full Sketch Crawler update
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Repeated intro
Hello, everyone!
What changed
0 fixes1 addition1 change0 removals
Gameplay
changedWe hear your concerns about the fate of the project. So we want to share a little bit about what we're doing right now. We're working on a demo for the Sketch Crawler 2. Here's a videos showing our experiments with real-time gameplay.
addedThe reasons are that the first part did not receive the expected attention, we concluded that the game formula of the first part was not cool enough, and besides, the first part was born in experiments. So we chose to create the second part, which will take all the best things from the first part and implement the concept of a drawing RPG on a new level.
Sketch Crawler changes
changedWe hear your concerns about the fate of the project. So we want to share a little bit about what we're doing right now. We're working on a demo for the Sketch Crawler 2. Here's a videos showing our experiments with real-time gameplay.
addedThe reasons are that the first part did not receive the expected attention, we concluded that the game formula of the first part was not cool enough, and besides, the first part was born in experiments. So we chose to create the second part, which will take all the best things from the first part and implement the concept of a drawing RPG on a new level.
We hear your concerns about the fate of the project. So we want to share a little bit about what we're doing right now. We're working on a demo for the Sketch Crawler 2. Here's a videos showing our experiments with real-time gameplay.
This doesn't mean we're giving up on the first part. We plan to release at least few more updates.
The reasons are that the first part did not receive the expected attention, we concluded that the game formula of the first part was not cool enough, and besides, the first part was born in experiments. So we chose to create the second part, which will take all the best things from the first part and implement the concept of a drawing RPG on a new level.