Full notes
Full Skellboy Refractured update
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Repeated intro
Hello Skeleton Crew!
What changed
- Server
- Performance
- Balance
- Gameplay
- Fixes
Here we are with a nother batch of bug fixes and more improvements of the game! Thanks a lot to everyone who contributed. Our Issue tracker is public and can be found over at https://trello.com/b/yTckRnZ3/skellboy-issue-tracker. If you catch another bug not yet on our list we would be grateful to hear from you either on the Forum or our discord server.
Performance
Improved overall performance on scene loading
Improved performance of Farm, Forrest and dungeon Area
Balancing
Path to the Croco Kitchen boss is now blocked by red roots. Can only be visited after obtaining the Axe now.
Increased fly swatter damage when charged from 1 to 4 so it can break tables and other obstacles
Added
Added a hay bale torso to the Painting Savegrave before the dining area in case player got swallowed by the Boss.
Added a pumpkin head to the end of the torture Chamber so players can get back safely when it was destroyed during the boss fight
Fixes
Fixed missing collision on the Farm in Refractured Mode
Player movement is stopped when triggering a cutscene while burning
Rotating books will now auto destroy after 5 seconds in case they get stuck
Lances will not dissappear anymore when thrown right before entering a teleport
Fixed the well quest on the Farm: It will now properly detect the completion of the well without leaving and reentering
Fixed wrong camera speed after the Witch cutscene in the sewers
Fixed some items becoming red after dying (Hats, mostly)
Enemies cannot move ballistas anymore when too far away from them
Displayed arrow trajectories of ballistas are now deactivated when no one is using it
Fixed long falling times in the cemetary. Player will now reset to last position instead of dying
Added missing texts to closed doors (Farm + Ballroom)
Red books will not get stuck anymore
Book soundeffects volume is now relative to player position
Source
Changelog.gg summarizes and formats this update. How we read updates.
