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Steam News20 January 20215y ago

Patch 2.0.2 - Bug fixes!

Hello Skeleton Crew! We did a lot of bugfixing in the first weak after release! Thanks a lot to everyone who contributed. Our Issue tracker is public and can be found over at https://trello.

Full notes

Full Skellboy Refractured update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Skeleton Crew!

What changed

7 fixes0 additions4 changes0 removals
  • Server
  • Gameplay
  • Balance
  • Fixes
changedWe did a lot of bugfixing in the first weak after release! Thanks a lot to everyone who contributed. Our Issue tracker is public and can be found over at https://trello.com/b/yTckRnZ3/skellboy-issue-tracker . If you catch another bug not yet on our list we would be grateful to hear from you either on the Forum or our discord server .
changedIncreased drop rate of emeralds in the Submarine Dungeon by 50%
changedIncreased Dead Beets HP to 3 when they can deroot from the ground
fixedFixed Walking Dead Beets (they did not collide with static environment)
fixedFixed wrong camera angles at some places
fixedFixed visual glitch of ghosts

We did a lot of bugfixing in the first weak after release! Thanks a lot to everyone who contributed. Our Issue tracker is public and can be found over at https://trello.com/b/yTckRnZ3/skellboy-issue-tracker. If you catch another bug not yet on our list we would be grateful to hear from you either on the Forum or our discord server.

Balancing

  • Increased drop rate of emeralds in the Submarine Dungeon by 50%

  • Increased Dead Beets HP to 3 when they can deroot from the ground

Fixes

  • Items possessed by ghosts cannot be collected anymore when player is quick enough. Need to use the bottle head now as intended.

  • Fixed Walking Dead Beets (they did not collide with static environment)

  • Fixed wrong camera angles at some places

  • Fixed visual glitch of ghosts

  • Ghost with the ectoplasma item on the graveyard will now respawn

  • Fixed flying over the Saferoom teleporter

  • Fixed Medusa softlocking the game when killed in the same moment as it takes over Skippys head

  • Fixed getting stuck at some places

  • Fixed Croco Boss stop working when kicked up some probs or after resetting back to the arena center

  • [Co-op] Some cutscene could be triggered multiple times by Ghost players

  • [Co-op] Wands cannot kick away other players heads anymore

  • [Co-op] Player 2 cannot collect the princess hair after the first Bossfight anymore.

Source

Steam News / 20 January 2021

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