Full notes
Full Skeleton Boomerang update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
Some adjustments to collision made to prevent Hunter from getting stuck in walls
Hunter will now remain in a normal standing position when talking to NPCs
These updates apply to the Vampire Hunter Mode DLC:
Wallthings have adjusted positions during big and small enemies events
Extra HP is no longer carried between attempts at Tony packs
Doors will no longer spawn on top of spikes or jelly
More room adjustments made to prevent unreachable doors or softlocks
Crushers in the last area now drip with blood
Source
Changelog.gg summarizes and formats this update. How we read updates.
