Full notes
Full Skeeter's Grid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Skeeter's Grid changes
Overhauling the enemy spawn system. This existing system is only partially on display in the existing Early Access build so real changes will be visible. More info: https://strangeshuttle.itch.io/skeeters-grid/devlog/416151/rethinking-spawn-points
Adding Skeet's collected cores to the main display including cues as to which core is in use at any given time.
Phase 0.4.0 work (though not yet playable)
Phase 0.3.0 refinements
Story edits throughout
Minor bug fixes as encountered
Source
Changelog.gg summarizes and formats this update. How we read updates.
