What changed
0 fixes3 additions0 changes0 removals
addedThe next build of Skeeter's Grid will be moving closer to production mode, and as part of this, all level names have changed. As a result, many new achievements have been added, but I'm keeping the old achievements around, which are now prefixed with *Early Access*. Once I promote the next build, it will no longer be possible to earn these Early Access achievements.
addedNow the bigger news, and something I am very excited about... new Skeeter capsule art by the excellent Brenda Failache! I am still migrating the various storefronts to this new art, but I have started the process of updating Steam.
addedAnd lastly, and maybe this is more aspirational, but I do hope to have a new gameplay trailer soon... definitely by Steam Puzzlefest if not considerably sooner. The current gameplay trailer is extremely dated at this point. It's always difficult to juggle developing the game vs. working on storefront / marketing / etc, and lately I've been focused on development, but I know it's time for me to begin paying attention to these other priorities.
Skeeter's Grid changes
addedThe next build of Skeeter's Grid will be moving closer to production mode, and as part of this, all level names have changed. As a result, many new achievements have been added, but I'm keeping the old achievements around, which are now prefixed with *Early Access*. Once I promote the next build, it will no longer be possible to earn these Early Access achievements.
addedNow the bigger news, and something I am very excited about... new Skeeter capsule art by the excellent Brenda Failache! I am still migrating the various storefronts to this new art, but I have started the process of updating Steam.
addedAnd lastly, and maybe this is more aspirational, but I do hope to have a new gameplay trailer soon... definitely by Steam Puzzlefest if not considerably sooner. The current gameplay trailer is extremely dated at this point. It's always difficult to juggle developing the game vs. working on storefront / marketing / etc, and lately I've been focused on development, but I know it's time for me to begin paying attention to these other priorities.
For starters, a PSA...
The next build of Skeeter's Grid will be moving closer to production mode, and as part of this, all level names have changed. As a result, many new achievements have been added, but I'm keeping the old achievements around, which are now prefixed with *Early Access*. Once I promote the next build, it will no longer be possible to earn these Early Access achievements.
Now the bigger news, and something I am very excited about... new Skeeter capsule art by the excellent Brenda Failache! I am still migrating the various storefronts to this new art, but I have started the process of updating Steam.
And lastly, and maybe this is more aspirational, but I do hope to have a new gameplay trailer soon... definitely by Steam Puzzlefest if not considerably sooner. The current gameplay trailer is extremely dated at this point. It's always difficult to juggle developing the game vs. working on storefront / marketing / etc, and lately I've been focused on development, but I know it's time for me to begin paying attention to these other priorities.