What changed
0 fixes1 addition0 changes0 removals
addedphysics: Improved geometry filtering so that player collides correctly with sharp corners menu: Now shows correct controller you have plugged in if supported: (Deck,Steam,xbox360,xbox1,ps3,ps4,ps5) menu: Can set the camera FOV (90-135degrees) thanks for suggestion: Artyom Havok menu: Map selector. There is still only 1 map currently, though. controls: Reworked default layout. (may take 10 minutes to get used to, sorry) controls: Added keyboard+mouse input controls: Input is rebind-able, however it is in an alpha state. Future update will make it easy to access. controls: Deadzones added, might not cover all drift but its a start map: Made Megapark green's big jump a bit easier to complete
Skate Rift changes
addedphysics: Improved geometry filtering so that player collides correctly with sharp corners menu: Now shows correct controller you have plugged in if supported: (Deck,Steam,xbox360,xbox1,ps3,ps4,ps5) menu: Can set the camera FOV (90-135degrees) thanks for suggestion: Artyom Havok menu: Map selector. There is still only 1 map currently, though. controls: Reworked default layout. (may take 10 minutes to get used to, sorry) controls: Added keyboard+mouse input controls: Input is rebind-able, however it is in an alpha state. Future update will make it easy to access. controls: Deadzones added, might not cover all drift but its a start map: Made Megapark green's big jump a bit easier to complete
physics: Improved geometry filtering so that player collides correctly with sharp corners menu: Now shows correct controller you have plugged in if supported: (Deck,Steam,xbox360,xbox1,ps3,ps4,ps5) menu: Can set the camera FOV (90-135degrees) thanks for suggestion: Artyom Havok menu: Map selector. There is still only 1 map currently, though. controls: Reworked default layout. (may take 10 minutes to get used to, sorry) controls: Added keyboard+mouse input controls: Input is rebind-able, however it is in an alpha state. Future update will make it easy to access. controls: Deadzones added, might not cover all drift but its a start map: Made Megapark green's big jump a bit easier to complete
misc: Cleaned launch options