Full notes
Full Skaldsong update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Compatibility
- Performance
- Fixes
Skaldsong changes
The time has finally come! We've done enough testing and fixes that I believe the kinks are worked out and ready for an earlier-than-expected release.
Lots of new features this time around, everything about maps overhauled, the addition of terrorities and regions, a new campaign, adjustments to the AI, more QoL changes, and many bug fixes!
And once again, thank you to Draco18s for his work on the new map generation!
Enjoy!
Skaldsong 1.5:
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Overhauled Map Generation (Courtesy of Draco18s).
Overhauled Main Menu.
Added 'A Midnight Hunt' campaign. Werewolf time!
Added Island mode to map generation.
Added submaps to locations, so you can have maps upon maps.
Added Regions to the World map. Define a region that can be owned by a faction.
Added territories to the World map. Create a territory from an existing location to have it exist over multiple grid spaces.
Added local image generation in API mode.
Added manual prompt input for character + item image generation.
Added Taskbar icon flashes when response is completed if the window is not in focus.
Added 'Edit Map' button to world map to stop from accidently moving around locations.
Added various world window changes.
Added backwards compatibility with old map generation.
Added Home/End key functionality to text fields.
Added Campaigns and save files now save the image generation style and apply it upon loading.
Added delete confirmation for locations in world map & submaps.
Adjusted NPC dynamics in system prompt.
Adjusted loading of map data to game load instead of on opening of world window, fixing various minor issues.
Optimized World window.
Optimized map save data size by ~80% reduction in file size.
Fixed an instance of the clear button jumping off the window in the generation log.
Fixed a number of failed notifications.
Fixed an instance where edited map chunks would be overwritten by generated chunks.
Fixed text getting cut off on the world map & submap for locations.
Fixed stickers following from one save file to the next when loading a file.
Fixed a bug where Display_Text steps in programmatic start window would not appear until you moved the window.
Potentially fixed bugged conditions for the following Achievements: Epic Saga, Local Hero, Urban Renewal, Tomb Raider, Loyal Companion, and Lone Wolf.
Potentially fixed an issue where combatants would share ID's. Steam post imageSteam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
