Full notes
Full Skaldsong update
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Repeated intro
Hello everyone!
What changed
- Compatibility
- Gameplay
- Performance
- UI and audio
- Balance
- Server
Skaldsong changes
This build has been in beta for a while and I think it's about time it graduated to public release. In this update, you'll find that Personas are now in the game!
What are they?
You can think of personas as 'meta-characters' played by AI. The AI model plays a character playing a character in your game, and using the new turn order system, let's you give the AI turns alongside yourself! So instead of having NPCs react in your game, you can now have party NPCs make their own player decisions!
How to set-up and begin playing with Personas:
=> Enter your campaign
=> Hover over Host -> Personas
=> Hit Create Persona
=> Go to the edit persona tab, fill it out as you like, and set a custom voice, if you like (Select a .mp3 file it will use to replicate.) (Note, if you select one in the game assets folder, I think it crashes, so select from outside the game folder. This will be fixed)
=> Click the empty circle next to the persona name on the left side of the window to turn it green and enable the persona
=> Click and drag that persona name/image on the left to your screen, like a sticker, it should put it on the screen. This is required for them to respond
If you want to manually control their turns, check the Manual Turns checkbox and when you want them to go, right click their persona box and hit 'Execute Turn'
Otherwise using the automated turn system, you must set this up:
=> Hover over Trackers then click 'Turn Order':
=> You must define the repeating turn order. To add a player such as yourself, click player then your name. Then do the same for personas. You can have multiple turns in a round as defined in the turn order and the AI will automatically loop thru it as you do actions and it will give the Persona a turn to do it's action.
Skaldsong 1.6.0:
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Added Personas, AI Players that can commentate on the game or play with you!
Personas can be assigned personalities, objectives, and custom TTS voices. They have their own memory.
Added UI saving/loading: When you load a save game, it will attempt to load the UI you set up as you had last left it!
Added [Narrative] tags used to print to the game narrative.
Added Narrative TTS & Persona TTS options
Added Gemini 3.1 Flash-Lite model option. (3x Price of 2.5 Flashlite. Not a subscription model.)
Replaced Gemini-3-Pro with Gemini-3.1 Pro model prior to deprication. (No cost difference )
Removed Imagen 3 as an image generation option (Deprecated by Google)
Possibly fixed persona images and enable/disable not syncing in multiplayer
Possibly fixed combatants tracker not properly updating in multiplayer
Possibly fixed sticker parenting done by clients in multiplayer
Fixed personas not being seen as players by the AI
Source
Changelog.gg summarizes and formats this update. How we read updates.
