What changed
0 fixes7 additions2 changes0 removals
addedGood evening, everyone! Added some more goodies today, first, the content vault, which you can use as a host or a player to export and import characters, locations, and items between campaigns. Additionally, you can now set specific music for each location, so when the party moves there, it switches the music. And to join that, you can now export custom music with campaigns. And the last 'major' change is that you can now attach characters/locations/items to lore entries to be included in context when those lore entries are mentioned or included! Steam post image Skaldsong 1.4.8:
addedAdded Content Vault. (You can now export characters/locations/items between campaigns)
addedAdded attaching music to a location, so whenever the party travels there, the music will change to the attached .mp3.
addedAdded packaging music into campaigns, so music can be attached and shared.
addedAdded attaching Characters/Locations/Objects to lore entries to add them to context when the lore entry is added.
addedAdded a game setting option to indent each paragraph in chat.
Skaldsong changes
addedGood evening, everyone! Added some more goodies today, first, the content vault, which you can use as a host or a player to export and import characters, locations, and items between campaigns. Additionally, you can now set specific music for each location, so when the party moves there, it switches the music. And to join that, you can now export custom music with campaigns. And the last 'major' change is that you can now attach characters/locations/items to lore entries to be included in context when those lore entries are mentioned or included! Steam post image Skaldsong 1.4.8:
addedAdded Content Vault. (You can now export characters/locations/items between campaigns)
addedAdded attaching music to a location, so whenever the party travels there, the music will change to the attached .mp3.
addedAdded packaging music into campaigns, so music can be attached and shared.
addedAdded attaching Characters/Locations/Objects to lore entries to add them to context when the lore entry is added.
Good evening, everyone! Added some more goodies today, first, the content vault, which you can use as a host or a player to export and import characters, locations, and items between campaigns. Additionally, you can now set specific music for each location, so when the party moves there, it switches the music. And to join that, you can now export custom music with campaigns. And the last 'major' change is that you can now attach characters/locations/items to lore entries to be included in context when those lore entries are mentioned or included! Steam post image Skaldsong 1.4.8:
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Added Content Vault. (You can now export characters/locations/items between campaigns)
Added attaching music to a location, so whenever the party travels there, the music will change to the attached .mp3.
Added packaging music into campaigns, so music can be attached and shared.
Added attaching Characters/Locations/Objects to lore entries to add them to context when the lore entry is added.
Added a game setting option to indent each paragraph in chat.
Added a game setting option to toggle playing location music.
Adjusted how the chatbox functions when resizing to prevent major resize lag.
Adjusted prompt to prevent modify_relationship tag from appearing in narrative.