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- Sixth Force
Demo Update: Better Tutorial, New Combo Segment & Extra Tasty Visuals
We’ve just updated the Sixth Force demo with a smoother start, a brand-new gameplay segment, and a big visual glow-up. Improved Tutorial We reworked the tutorial to make the core mechanics clearer, more fun, and more pl…
Patch notes4 changesGameplay - Sixth Force
💡 Demo Update: Emotes, 4K Support & Visual Polish!
✅ Added Emote animations — co-op needs communication (and a bit of attitude). Trigger them with the top Action button (△ on PlayStation / Y on Xbox). 4K support — sharper candyland chaos on high-res screens. ✨ Improved…
Patch notes6 changesFixUI/audio - Sixth Force
🌀 Demo Update: More Levitation, Relay Co-op & a Winged Croissant Swing!
✨ What’s new? 🧙♂️ More Levitation! We added more opportunities to levitate your partner — for creative traversal, clutch saves, and the occasional harmless trolling 😄 🤝 More “relay-style” co-op We leaned more into r…
Announcement5 changesGameplay - Sixth Force
💡 Demo Update: Better Tutorial, Two Donut Types… and TA-DAAM — Levitation!
✅ What’s new in the demo 🧭 Better Tutorial We polished the tutorial flow to make the first minutes clearer, smoother, and more fun — especially for new co-op pairs. 🍩 Two Types of Donuts The simulation has upgraded it…
Announcement10 changesGameplayUI/audio - Sixth Force
💥 Demo Update: Juicier FX + No Double Jump (Swing! Swing! Swing!)
Hey explorers! We’ve made the Sixth Force demo feel a lot juicier: New VFX: snappier hits and punchier impact flashes. New SFX: fresher interaction sounds for better game feel. 🪂 Movement Update: No More Double Jump We…
Announcement8 changesGameplayUI/audio - Sixth Force
DEMO UPDATE: Tutorial + Candyland Level 🍭
We brought more sugar and fun! The demo now includes a short tutorial and a brand-new Candyland level packed with co-op chaos. Sugar rush or sugar crash guaranteed. TL;DR 🎓 Tutorial — learn tether & whips fast, then ju…
Announcement4 changesGameplayPerformance - Sixth Force
DEMO UPDATE: 🎃 Ghost Hunt — whips, trick-or-treat candy, and co-op chaos
TL;DR 👻 New scene: Ghost Hunt! 🤸 Co-op physics: bump and leapfrog each other! 🍬 Trick-or-treat candy: collect sweets to bank extra lives. 🎮 Solo, local co-op, or Remote Play Together. What’s new Ghost Hunt Whip-lass…
Announcement3 changesGameplayBalance - Sixth Force
DEMO UPDATE: Solo Mode, Smarter Controls, and a Smoother Intro Level
Hey everyone! Today’s demo update makes it easier to jump in—solo or with a friend. TL;DR 🎮 Solo Mode — play solo, controlling both heroes on one controller or keyboard. 🧭 Improved control mapping — cleaner layout; qu…
Announcement5 changesGameplay - Sixth Force
💫 Demo Update: More Achievements, Menu Leaderboard & Meaner Enemies
Hey explorers! A fresh build of the Sixth Force demo just landed. Here’s what’s new: 🏆 Achievements & Leaderboards More demo achievements to chase. Leaderboards now in the Main Menu — check top runs without leaving the…
Patch notes7 changesFixGameplay - Sixth Force
Debut Festival 2025 Demo Update: Fun Sounds, Responsive Whip & Enhanced Tether!
In celebration of Debut Festival 2025, we’ve just rolled out a fresh update to the Sixth Force demo—packed with tweaks to make every moment more engaging: 😂 Deaths Just Got Funnier (and then some!) We’ve added playful…
Patch notes2 changesUI/audioGameplay - Sixth Force
Demo Update – A New Level Has Landed!
Hello, Force-Seekers! Today’s update supercharges the Sixth Force demo with a huge new playground that twists the bond mechanics in fresh ways. Grab your partner and dive in! What’s in the Demo Now? 2.1 — Rope Dash - Fa…
Announcement3 changesGameplay - Sixth Force
💡 Demo Update: Luminoid Level + Split-Screen Are Live!
Hey explorers! A fresh build of the Sixth Force demo just landed. It delivers a fully rebuilt Luminoid level and true split-screen for smoother co-op. ⸻ 🔮 What’s new? Complete Luminoid rework Navigate glowing spheres,…
Announcement5 changesServerGameplay - Sixth Force
💡 New Demo Update: Dark Mode, Stylish Checkpoints & Speedrun!
Hey friends! ✨ “For takeoff, we’ll be dimming the cabin lights…” Well, we’ve dimmed the lights — but not for safety. We’ve activated full Dark Mode, and it completely transforms the vibe. Pair that with new effects and…
Announcement3 changesGameplay - Sixth Force
Demo Update: Short Bond Level Now Comes First!
Hey everyone! We’ve just updated the Sixth Force demo — and the first level now fully features our short bond mechanic. 🧶 At the beginning of the game, the glowing link between players is short and restrictive. This me…
Announcement1 changeGameplay - Sixth Force
Sixth Force is heading to Kickstarter — follow the pre-launch now! 🚀
Our Sixth Force Kickstarter pre-launch page is live! 🚀 Be the first to know when the campaign goes live — just hit that “Notify me on launch” button and follow us on Kickstarter. https://www.kickstarter.com/projects/ed…
Announcement - Sixth Force
New Streamlined Level 1 + Sprint & Dodge Roll Mechanics Added!
✨ Demo Update is Live! Hey folks! We’ve just updated the Sixth Force demo with a few big changes we’re excited to share: 🧩 Level 1 has been completely reworked — clearer structure, better flow, and a smoother start to…
Announcement3 changesGameplay






