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Steam News20 December 20256mo ago

💥 Demo Update: Juicier FX + No Double Jump (Swing! Swing! Swing!)

Hey explorers! We’ve made the Sixth Force demo feel a lot juicier: New VFX: snappier hits and punchier impact flashes. New SFX: fresher interaction sounds for better game feel.

Full notes

Full Sixth Force update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey explorers!

What changed

0 fixes5 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
addedNew VFX: snappier hits and punchier impact flashes.
addedNew SFX: fresher interaction sounds for better game feel.
changed🪂 Movement Update: No More Double Jump
removedWe’ve removed the double jump to lean harder into the core fantasy: tether + whip momentum.
changed🛠 More Improvements
addedBetter Lighting + Optimization: a new lighting pass and performance tweaks.

Sixth Force changes

addedNew VFX: snappier hits and punchier impact flashes.
addedNew SFX: fresher interaction sounds for better game feel.
changed🪂 Movement Update: No More Double Jump
removedWe’ve removed the double jump to lean harder into the core fantasy: tether + whip momentum.
changed🛠 More Improvements

We’ve made the Sixth Force demo feel a lot juicier:

  • New VFX: snappier hits and punchier impact flashes.

  • New SFX: fresher interaction sounds for better game feel.

🪂 Movement Update: No More Double Jump

We’ve removed the double jump to lean harder into the core fantasy: tether + whip momentum.

Now the level is more challenging and intentional — you’ll need to swing well to clear gaps.

🎁 Surprise Moments: A Mysterious Helper

Stuck for real? After repeated failures, a mysterious helper may swoop in and give you a lift forward.

We won’t spoil where — or how often. How many surprises will you find? Share your finds (and clips!) in the forums.

🛠 More Improvements

  • Whip Aiming Reticle: a clear target indicator for more precise hits, grapples, and swings.

  • Better Lighting + Optimizationa new lighting pass and performance tweaks.
  • Tutorial Level Refreshnew music and improvements for a smoother first-time experience.

Think you and your co-op buddy can nail the new flow? Jump back in, try a few runs, and tell us how it feels in a review or on the forums — we’re listening.

🧶 Thanks for playing — more updates are on the way. Keep that bond strong!

Team EdenSpiel

Source

Steam News / 20 December 2025

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